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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 yıl önce |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 yıl önce |
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AngleToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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11 yıl önce |
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AppCore
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3a26a19b19
Update canvas.cs
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9 yıl önce |
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AquariumToy
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91a64d689f
- Removed redundant declared asset entry from the AquariumToy.
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12 yıl önce |
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AudioToy
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292f1ad173
AudioToy added to the Sandbox
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11 yıl önce |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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BuoyancyControllerToy
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8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
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12 yıl önce |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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CollisionToy
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a352bbc32b
- Fixed console warning from CollisionToy (zero-sized dimension was being specified).
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12 yıl önce |
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CompositeSpriteToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 yıl önce |
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CompoundObjectsToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 yıl önce |
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DeathBallToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 yıl önce |
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Experiments
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28beb53b39
- Added composite experiment.
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12 yıl önce |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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KeyboardToy
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11fc2eee98
Virtual Keyboard named "Keyboard" confuse with ActionMap binding.
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8 yıl önce |
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LeapToy
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f2c757fbd6
Attempted merge of Leap motion and current development. Windows support first.
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12 yıl önce |
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MoveToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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11 yıl önce |
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MultiWindowToy
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e181e2fe3c
- Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy.
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12 yıl önce |
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PickingToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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11 yıl önce |
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PointForceControllerToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 yıl önce |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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RestitutionToy
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6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
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12 yıl önce |
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RotateToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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11 yıl önce |
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Sandbox
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04a856e9b0
update links and image host in README.md
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5 yıl önce |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 yıl önce |
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ScrollerToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 yıl önce |
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ShapeVectorToy
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7ecec41520
Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points
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12 yıl önce |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 yıl önce |
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SpineToy
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2ab09eaccd
Fixes to get Windows platform to compile
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11 yıl önce |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 yıl önce |
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SpriteToy
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c63f333929
- Removed extra line in script.
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12 yıl önce |
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TextSpriteToy
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01251c2e0b
TextSprite Complete!
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9 yıl önce |
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ToyAssets
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656640d12c
TextSprite Object
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9 yıl önce |
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TropicalAssets
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391bbcf1e8
- Fixed bad particle asset reference.
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12 yıl önce |
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TruckToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 yıl önce |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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13 yıl önce |
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VirtualKeyboard
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11fc2eee98
Virtual Keyboard named "Keyboard" confuse with ActionMap binding.
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8 yıl önce |