nahkhiir f0de4c7c5f Fixes issue 44 - allows Linux build with compiler flag -std=c++17 hace 2 años
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CompositeSprite.cc b57b423bbc CompositeSprite Animation Bug hace 9 años
CompositeSprite.h 4a92a2db16 CompositeSprite LocalPosition Bug hace 9 años
CompositeSprite_ScriptBinding.h 4a92a2db16 CompositeSprite LocalPosition Bug hace 9 años
LightObject.cc 9fa3f06e34 LightObject hace 5 años
LightObject.h 9fa3f06e34 LightObject hace 5 años
LightObject_ScriptBinding.h 9fa3f06e34 LightObject hace 5 años
ParticlePlayer.cc f6fcd9be20 getIsTargeting hace 5 años
ParticlePlayer.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
ParticlePlayer_ScriptBinding.h 09f99e059f Fix for argument conversion issue with getEmitterPaused and getEmitterVisible hace 11 años
Path.cc 8191e1c327 Cursor Fix hace 5 años
Path.h 8cd56a25a1 Add missing `return` statements hace 2 años
Path_ScriptBinding.h d6d19f48ce Update Path_ScriptBinding.h hace 5 años
SceneObject.cc 2da2a02d12 Simplify comparison hace 2 años
SceneObject.h ef7be585db Positional Audio Update hace 9 años
SceneObjectList.cc 757e6e7cb4 Object to Object Events hace 9 años
SceneObjectList.h d63a3db4bf - Scene controllers WIP. hace 13 años
SceneObjectRotateToEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
SceneObjectSet.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
SceneObjectSet.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
SceneObjectSet_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." hace 12 años
SceneObject_ScriptBinding.h fec28e4f99 Fix overall general compiler warnings hace 8 años
Scroller.cc 9e8d7921be Emscripten support code hace 12 años
Scroller.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
Scroller_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." hace 12 años
ShapeVector.cc aa23bc6bf6 Fix Android Studio compiler errors hace 10 años
ShapeVector.h 4d66f796db Rewrite of ShapeVector class renderer. hace 10 años
ShapeVector_ScriptBinding.h 4d66f796db Rewrite of ShapeVector class renderer. hace 10 años
Sprite.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. hace 12 años
Sprite.h 12b20892fc - Minor formatting changes. hace 12 años
Sprite_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." hace 12 años
TextSprite.cc 7eb900b54b TextSprite Zero Size Bug hace 9 años
TextSprite.h 0477bc42e1 Updates to fix building on Linux with Text Sprite changes hace 9 años
TextSprite_ScriptBinding.h 01251c2e0b TextSprite Complete! hace 9 años
Trigger.cc d63a3db4bf - Scene controllers WIP. hace 13 años
Trigger.h f0de4c7c5f Fixes issue 44 - allows Linux build with compiler flag -std=c++17 hace 2 años
Trigger_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." hace 12 años