suncaller
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5e8e7e7bf8
Clean up redundant variables
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6 vuotta sitten |
OTHGMars
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4df6c7fbab
Changes TSStatic::castRayRendered to used passed texcoord argument.
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7 vuotta sitten |
Areloch
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36db8eacc3
Merge pull request #2236 from Azaezel/memberMess
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7 vuotta sitten |
Areloch
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9b47463875
Merge pull request #2108 from Azaezel/reskinRedux
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7 vuotta sitten |
Azaezel
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28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 vuotta sitten |
Azaezel
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242a51eefe
bounds to mBounds conflict avoidance
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7 vuotta sitten |
Areloch
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43ca2c5bc2
Cleanup of export function to remove redundant arg
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7 vuotta sitten |
Areloch
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f309b736ca
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
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7 vuotta sitten |
Marc Chapman
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af62b5c0a9
Phase 2: #ifdef for Zodiacs and particles
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7 vuotta sitten |
Azaezel
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0079899281
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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8 vuotta sitten |
Marc Chapman
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9106eef98b
Selection Highlighting
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8 vuotta sitten |
Marc Chapman
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4ab89f637e
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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8 vuotta sitten |
Thomas "elfprince13" Dickerson
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bb38a40bcb
fixed lots of tabs and space
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8 vuotta sitten |
Thomas "elfprince13" Dickerson
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3f6c269f6a
Fixed type inference for nulls in console functions
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8 vuotta sitten |
Anis
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 vuotta sitten |
John3
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f71e13a686
Fix bug #1664 by @Areloch
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9 vuotta sitten |
Azaezel
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9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
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9 vuotta sitten |
Areloch
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69244a8577
Readded some missed brackets
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9 vuotta sitten |
OTHGMars
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a9f77c4ffd
TSStatic Mounting
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11 vuotta sitten |
Areloch
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98b3d3294d
Merge of PR #855
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9 vuotta sitten |
Azaezel
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070d7db9a9
allowplayerstep lets folks run up sharper angles than normal. that should be off by default.
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10 vuotta sitten |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 vuotta sitten |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 vuotta sitten |
Daniel Buckmaster
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33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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10 vuotta sitten |
LuisAntonRebollo
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4e9034854d
Linux implementation. Include changes for gcc x64.
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10 vuotta sitten |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 vuotta sitten |
Daniel Buckmaster
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33ff180593
Merge branch 'development' into style-cleanup
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11 vuotta sitten |
LuisAntonRebollo
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fe9c30b5bb
Lowercase TSStatic fied names.
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11 vuotta sitten |
LuisAntonRebollo
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8f4c0ed95d
Fix spaces in TSStatic fied names.
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11 vuotta sitten |
Daniel Buckmaster
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e0436efc21
Merge pull request #910 from Winterleaf/StaticShapeAlphaLod
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11 vuotta sitten |