suncaller
|
5e8e7e7bf8
Clean up redundant variables
|
6 лет назад |
OTHGMars
|
4df6c7fbab
Changes TSStatic::castRayRendered to used passed texcoord argument.
|
7 лет назад |
Areloch
|
36db8eacc3
Merge pull request #2236 from Azaezel/memberMess
|
7 лет назад |
Areloch
|
9b47463875
Merge pull request #2108 from Azaezel/reskinRedux
|
7 лет назад |
Azaezel
|
28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
7 лет назад |
Azaezel
|
242a51eefe
bounds to mBounds conflict avoidance
|
7 лет назад |
Areloch
|
43ca2c5bc2
Cleanup of export function to remove redundant arg
|
7 лет назад |
Areloch
|
f309b736ca
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
|
7 лет назад |
Marc Chapman
|
af62b5c0a9
Phase 2: #ifdef for Zodiacs and particles
|
7 лет назад |
Azaezel
|
0079899281
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
|
8 лет назад |
Marc Chapman
|
9106eef98b
Selection Highlighting
|
8 лет назад |
Marc Chapman
|
4ab89f637e
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
|
8 лет назад |
Thomas "elfprince13" Dickerson
|
bb38a40bcb
fixed lots of tabs and space
|
8 лет назад |
Thomas "elfprince13" Dickerson
|
3f6c269f6a
Fixed type inference for nulls in console functions
|
8 лет назад |
Anis
|
4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
|
9 лет назад |
John3
|
f71e13a686
Fix bug #1664 by @Areloch
|
9 лет назад |
Azaezel
|
9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
|
9 лет назад |
Areloch
|
69244a8577
Readded some missed brackets
|
9 лет назад |
OTHGMars
|
a9f77c4ffd
TSStatic Mounting
|
11 лет назад |
Areloch
|
98b3d3294d
Merge of PR #855
|
9 лет назад |
Azaezel
|
070d7db9a9
allowplayerstep lets folks run up sharper angles than normal. that should be off by default.
|
10 лет назад |
Areloch
|
2002d74b78
Issue found with PVS-Studio:
|
10 лет назад |
Daniel Buckmaster
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 лет назад |
Daniel Buckmaster
|
33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
|
10 лет назад |
LuisAntonRebollo
|
4e9034854d
Linux implementation. Include changes for gcc x64.
|
10 лет назад |
Azaezel
|
c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
|
10 лет назад |
Daniel Buckmaster
|
33ff180593
Merge branch 'development' into style-cleanup
|
11 лет назад |
LuisAntonRebollo
|
fe9c30b5bb
Lowercase TSStatic fied names.
|
11 лет назад |
LuisAntonRebollo
|
8f4c0ed95d
Fix spaces in TSStatic fied names.
|
11 лет назад |
Daniel Buckmaster
|
e0436efc21
Merge pull request #910 from Winterleaf/StaticShapeAlphaLod
|
11 лет назад |