suncaller
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5e8e7e7bf8
Clean up redundant variables
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6 jaren geleden |
OTHGMars
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4df6c7fbab
Changes TSStatic::castRayRendered to used passed texcoord argument.
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7 jaren geleden |
Areloch
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36db8eacc3
Merge pull request #2236 from Azaezel/memberMess
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7 jaren geleden |
Areloch
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9b47463875
Merge pull request #2108 from Azaezel/reskinRedux
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7 jaren geleden |
Azaezel
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28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 jaren geleden |
Azaezel
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242a51eefe
bounds to mBounds conflict avoidance
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7 jaren geleden |
Areloch
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43ca2c5bc2
Cleanup of export function to remove redundant arg
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7 jaren geleden |
Areloch
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f309b736ca
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
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7 jaren geleden |
Marc Chapman
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af62b5c0a9
Phase 2: #ifdef for Zodiacs and particles
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7 jaren geleden |
Azaezel
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0079899281
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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8 jaren geleden |
Marc Chapman
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9106eef98b
Selection Highlighting
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8 jaren geleden |
Marc Chapman
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4ab89f637e
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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8 jaren geleden |
Thomas "elfprince13" Dickerson
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bb38a40bcb
fixed lots of tabs and space
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8 jaren geleden |
Thomas "elfprince13" Dickerson
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3f6c269f6a
Fixed type inference for nulls in console functions
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8 jaren geleden |
Anis
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 jaren geleden |
John3
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f71e13a686
Fix bug #1664 by @Areloch
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9 jaren geleden |
Azaezel
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9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
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9 jaren geleden |
Areloch
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69244a8577
Readded some missed brackets
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9 jaren geleden |
OTHGMars
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a9f77c4ffd
TSStatic Mounting
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11 jaren geleden |
Areloch
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98b3d3294d
Merge of PR #855
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9 jaren geleden |
Azaezel
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070d7db9a9
allowplayerstep lets folks run up sharper angles than normal. that should be off by default.
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10 jaren geleden |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 jaren geleden |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 jaren geleden |
Daniel Buckmaster
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33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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10 jaren geleden |
LuisAntonRebollo
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4e9034854d
Linux implementation. Include changes for gcc x64.
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10 jaren geleden |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 jaren geleden |
Daniel Buckmaster
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33ff180593
Merge branch 'development' into style-cleanup
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11 jaren geleden |
LuisAntonRebollo
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fe9c30b5bb
Lowercase TSStatic fied names.
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11 jaren geleden |
LuisAntonRebollo
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8f4c0ed95d
Fix spaces in TSStatic fied names.
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11 jaren geleden |
Daniel Buckmaster
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e0436efc21
Merge pull request #910 from Winterleaf/StaticShapeAlphaLod
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11 jaren geleden |