Azaezel
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f618ba8e0f
alternative to #2268 : remove secondary profiling
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7 роки тому |
rextimmy
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3b0c00498b
d3d11 copyToBmp fix for new lock/unlock function
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7 роки тому |
rextimmy
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395c7af5b6
Corrects a problem with the D3D11 texture lock/unlock mechanism
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7 роки тому |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 роки тому |
James Urquhart
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da6bcbeb2b
Improvements to openvr code
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9 роки тому |
James Urquhart
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64b751a7c8
Basic port of code
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9 роки тому |
rextimmy
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1ff6f221fb
Direct3D11 GFX device.
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9 роки тому |