تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  AzaezelX 8821f62b0c misc fixes 2 سال پیش
  JeffR 15ef8b4fbe Cleaned up implementation of #712 3 سال پیش
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 سال پیش
  AzaezelX 11a29ef97a preload materials for shapebasedatas and debris 4 سال پیش
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 سال پیش
  AzaezelX 482e836797 membervar compile fix 4 سال پیش
  Areloch 3b111b14cc Merge pull request #417 from Azaezel/alpha40_shapeMacroMagic 4 سال پیش
  AzaezelX 516a05301f corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris. 4 سال پیش
  AzaezelX 6408297eb9 add validation flagging for server objects 4 سال پیش
  AzaezelX 8bb43dd5ae error string interpreter, example of usage in shapebase::preload, plus flips the datablock filter back on to save some network bandwidth. 4 سال پیش
  AzaezelX 220771d2fe variation on #387 that also introduces errorcodes 4 سال پیش
  AzaezelX c626bc10e0 get shapeassetID read. TODO: find further flaws and unrem the filter 4 سال پیش
  Brian Roberts 6441ecd941 Merge pull request #317 from Areloch/ShapeBaseDataAssetify 4 سال پیش
  AzaezelX afb39d398f code review: 5 سال پیش
  Areloch ead26ec18a Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling 5 سال پیش
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 سال پیش
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 سال پیش
  AzaezelX 76dbedb02f reskinning fixes 6 سال پیش
  AzaezelX dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 سال پیش
  suncaller 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 6 سال پیش
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 سال پیش
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 سال پیش
  Areloch 1f2847bc11 Merge pull request #2108 from Azaezel/reskinRedux 7 سال پیش
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. 7 سال پیش
  Azaezel 6e0c24023f MountedImage& image = mMountedImageList[i]; clarification cases 7 سال پیش
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 سال پیش
  Lukas Joergensen 2bd43efcb9 Fix minor errors in console function definitions 7 سال پیش
  Azaezel f9bf4fca4b new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2). 8 سال پیش
  Marc Chapman 8aaed004f1 Collision events 8 سال پیش
  Marc Chapman ab88b8f489 anim-clip -- sequence selection by afx effects 8 سال پیش