AzaezelX
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8821f62b0c
misc fixes
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2 gadi atpakaļ |
JeffR
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15ef8b4fbe
Cleaned up implementation of #712
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3 gadi atpakaļ |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 gadi atpakaļ |
AzaezelX
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11a29ef97a
preload materials for shapebasedatas and debris
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4 gadi atpakaļ |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 gadi atpakaļ |
AzaezelX
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482e836797
membervar compile fix
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4 gadi atpakaļ |
Areloch
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3b111b14cc
Merge pull request #417 from Azaezel/alpha40_shapeMacroMagic
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4 gadi atpakaļ |
AzaezelX
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516a05301f
corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris.
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4 gadi atpakaļ |
AzaezelX
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6408297eb9
add validation flagging for server objects
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4 gadi atpakaļ |
AzaezelX
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8bb43dd5ae
error string interpreter, example of usage in shapebase::preload, plus flips the datablock filter back on to save some network bandwidth.
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4 gadi atpakaļ |
AzaezelX
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220771d2fe
variation on #387 that also introduces errorcodes
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4 gadi atpakaļ |
AzaezelX
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c626bc10e0
get shapeassetID read. TODO: find further flaws and unrem the filter
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4 gadi atpakaļ |
Brian Roberts
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6441ecd941
Merge pull request #317 from Areloch/ShapeBaseDataAssetify
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4 gadi atpakaļ |
AzaezelX
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afb39d398f
code review:
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5 gadi atpakaļ |
Areloch
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ead26ec18a
Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling
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5 gadi atpakaļ |
Areloch
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 gadi atpakaļ |
Areloch
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9b907e77ee
Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
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5 gadi atpakaļ |
AzaezelX
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76dbedb02f
reskinning fixes
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6 gadi atpakaļ |
AzaezelX
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dd1470202d
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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6 gadi atpakaļ |
suncaller
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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6 gadi atpakaļ |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 gadi atpakaļ |
Areloch
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 gadi atpakaļ |
Areloch
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1f2847bc11
Merge pull request #2108 from Azaezel/reskinRedux
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7 gadi atpakaļ |
Azaezel
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f068664742
gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning.
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7 gadi atpakaļ |
Azaezel
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6e0c24023f
MountedImage& image = mMountedImageList[i]; clarification cases
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7 gadi atpakaļ |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 gadi atpakaļ |
Lukas Joergensen
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2bd43efcb9
Fix minor errors in console function definitions
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7 gadi atpakaļ |
Azaezel
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f9bf4fca4b
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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8 gadi atpakaļ |
Marc Chapman
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8aaed004f1
Collision events
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8 gadi atpakaļ |
Marc Chapman
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ab88b8f489
anim-clip -- sequence selection by afx effects
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8 gadi atpakaļ |