提交历史

作者 SHA1 备注 提交日期
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 年之前
  Areloch 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 年之前
  Azaezel c6e2563a38 went overzealous on the bitangent cleanup when reviewing parallax. the W multiplier can and should stay. the y flip can remain gone. 8 年之前
  Azaezel a5755be681 factoring in tangentW casues parallax (but not normals) to swap specular highlight directions. removed that, as well as a prior attempted workaround. 8 年之前
  James Urquhart 3496c549b5 Hardware Skinning Support 10 年之前
  Anis e13513f059 Merge pull request #1713 from Azaezel/c4189_cleanup 9 年之前
  Azaezel 76fe7937ce adresses C4189 warnings ('identifier' : local variable is initialized but not referenced) 9 年之前
  Azaezel 21d1bfa64c 3.9 fix: on the hlsl side: corrects improperly applied specularpower 9 年之前
  Azaezel 942235d114 Fixes vertcolor code insertion order, and applies it adaptively based on defered or forward lit context 9 年之前
  Azaezel d79b9a2988 removes w=z trick (was causing fisheye, effectively) 9 年之前
  Azaezel 9472bfd3ca addresses https://github.com/GarageGames/Torque3D/issues/1537 via the following: 9 年之前
  Azaezel 496b6a3ea8 truncation warning cleanups dx side (was also causing cornercase crashes gl side) 9 年之前
  Azaezel 196b214eae engine: 9 年之前
  Azaezel ce2964d2d0 diffuse/albedo texture linearization 10 年之前
  Azaezel 215ae1429e ensures opengl texSpaceMat is initialized from the get-go (whines in console otherwise) 10 年之前
  Luis Anton Rebollo 25a790103e Merge pull request #1116 from Lopuska/patch-16 10 年之前
  Luis Anton Rebollo be84142502 Merge pull request #1118 from Lopuska/patch-17 10 年之前
  Anis 4ccf89ba8e fix to avoid a missing sampler name declaration 10 年之前
  Anis 5d392e373e Update shaderFeatureGLSL.cpp 10 年之前
  Anis c9116dd4a4 OpenGL fix - fixed a crash when you activate Alpha Threshold checkbox without a diffuse map 10 年之前
  Anis f05b1b5cbd fix #1117 10 年之前
  Anis 9d84372dc8 Intel OpenGL - fix a crash/shader compile error when you activate Vertex Lit from Material Editor 10 年之前
  LuisAntonRebollo 15c8922028 Fix ShaderGen cubemap feature. 10 年之前
  LuisAntonRebollo 4409a12af6 Fix GLSL out fragment shader color. 11 年之前
  Anis 2582670925 Update shaderFeatureGLSL.cpp 11 年之前
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 11 年之前
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前