Historique des commits

Auteur SHA1 Message Date
  JeffR e56df92002 Used the math from PathShape updating to standardize updating the transform of the child objects il y a 11 mois
  JeffR 75fb6683f5 Fixed up render transform handling for SceneGroups il y a 11 mois
  JeffR 2c8adfdf93 Fixed child relative transforms for when SceneGroups are updated il y a 11 mois
  JeffR 9ff2a56466 Fixed issue of mis-transforming child objects so rotation would be weird when rotating subscenes il y a 11 mois
  JeffR e2d0cc1981 Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group il y a 11 mois
  Areloch 6ff92f61bb Fixed SceneGroup onInspect call to call up through parent il y a 1 an
  Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes il y a 1 an