コミット履歴

作者 SHA1 メッセージ 日付
  JeffR e56df92002 Used the math from PathShape updating to standardize updating the transform of the child objects 11 ヶ月 前
  JeffR 75fb6683f5 Fixed up render transform handling for SceneGroups 11 ヶ月 前
  JeffR 2c8adfdf93 Fixed child relative transforms for when SceneGroups are updated 11 ヶ月 前
  JeffR 9ff2a56466 Fixed issue of mis-transforming child objects so rotation would be weird when rotating subscenes 11 ヶ月 前
  JeffR e2d0cc1981 Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group 11 ヶ月 前
  Areloch 6ff92f61bb Fixed SceneGroup onInspect call to call up through parent 1 年間 前
  Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 年間 前