AzaezelX
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3ace31c68c
crashfix work for hot-editing shape assets tied to tsstatics
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1 年之前 |
marauder2k7
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efbe5e90f5
virtuals removed
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1 年之前 |
AzaezelX
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da9b9ed787
prelim refactor
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1 年之前 |
AzaezelX
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b12cd00b74
SFX and soundasset safeties and fixe
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1 年之前 |
AzaezelX
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1cf754dbca
asset load refactor
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1 年之前 |
marauder2k7
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852ed8f225
Sfx playlist asset working (#1109)
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2 年之前 |
AzaezelX
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a8d640e311
clean up redundant loads, shift first load to getResource methods for sound and shape.
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2 年之前 |
AzaezelX
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b710a309bd
asset load flow work
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2 年之前 |
AzaezelX
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c4ae6258cc
sound safeties and future notes
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2 年之前 |
Glenn Smith
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3bdbe5965e
Fix some compiler warnings on macos
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2 年之前 |
Areloch
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6fa57362b3
Rollback of this change because GCC is weird
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2 年之前 |
AzaezelX
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8821f62b0c
misc fixes
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2 年之前 |
marauder2k7
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5d85664b40
Change GuiProfile to use Sound Asset
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3 年之前 |
AzaezelX
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f59c5f152f
soundAsset profile and description getter fixes
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3 年之前 |
AzaezelX
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 年之前 |
JeffR
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7efab038d1
Adjusts handling for special-case networking of sound assets where we may need to account for stuff like SFXPlaylists. DB names aren't transported, so we need to do Id lookups
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3 年之前 |
JeffR
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448a453e51
Fixes logic check for sound asset macros so if the defined field value is an object, we consider it valid, as it's almost certainly an SFXPlaylist or track. This removes some unneeded error spam
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3 年之前 |
AzaezelX
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c47cb54702
fix on-RPC-command explosion sounds not playing the first time
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3 年之前 |
AzaezelX
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d9eea8e5be
make gcc happy
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4 年之前 |
AzaezelX
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e468c2bf73
add a bit of further clarity to soundasset code injectors
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4 年之前 |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 年之前 |
AzaezelX
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10f2453cee
setget was causing active interference with INITPERSISTFIELD_SOUNDASSET_ENUMED
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4 年之前 |
AzaezelX
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19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
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4 年之前 |
AzaezelX
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5c7069555a
filter out array entries without enum strings
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4 年之前 |
AzaezelX
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64a87ceba8
trim assetEnumNameConcat to 2 values, set INITPERSISTFIELD_SOUNDASSET_ENUMED to exclude maxValue
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4 年之前 |
marauder2k7
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3d7f092c52
Merge branch 'SoundAssetImplements' of https://github.com/Azaezel/Torque3D-1 into SoundAssetImplements
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4 年之前 |
AzaezelX
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2630b4ada6
corrected and simplified the is<foo>Valid method macro injections
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4 年之前 |
AzaezelX
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776741770d
boolean is<thing>valid chjecks for assets. tests wether it's non-empty and reporting zero flaws
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4 年之前 |
marauder2k7
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6bec47d3fa
-SoundAsset added init for enum types.
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4 年之前 |
AzaezelX
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96891e5673
early out if any asset feed route results in explicitly being told to use an emptystring
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4 年之前 |