提交历史

作者 SHA1 备注 提交日期
  AzaezelX 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics 1 年之前
  marauder2k7 efbe5e90f5 virtuals removed 1 年之前
  AzaezelX da9b9ed787 prelim refactor 1 年之前
  AzaezelX b12cd00b74 SFX and soundasset safeties and fixe 1 年之前
  AzaezelX 1cf754dbca asset load refactor 1 年之前
  marauder2k7 852ed8f225 Sfx playlist asset working (#1109) 2 年之前
  AzaezelX a8d640e311 clean up redundant loads, shift first load to getResource methods for sound and shape. 2 年之前
  AzaezelX b710a309bd asset load flow work 2 年之前
  AzaezelX c4ae6258cc sound safeties and future notes 2 年之前
  Glenn Smith 3bdbe5965e Fix some compiler warnings on macos 2 年之前
  Areloch 6fa57362b3 Rollback of this change because GCC is weird 2 年之前
  AzaezelX 8821f62b0c misc fixes 2 年之前
  marauder2k7 5d85664b40 Change GuiProfile to use Sound Asset 3 年之前
  AzaezelX f59c5f152f soundAsset profile and description getter fixes 3 年之前
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 年之前
  JeffR 7efab038d1 Adjusts handling for special-case networking of sound assets where we may need to account for stuff like SFXPlaylists. DB names aren't transported, so we need to do Id lookups 3 年之前
  JeffR 448a453e51 Fixes logic check for sound asset macros so if the defined field value is an object, we consider it valid, as it's almost certainly an SFXPlaylist or track. This removes some unneeded error spam 3 年之前
  AzaezelX c47cb54702 fix on-RPC-command explosion sounds not playing the first time 3 年之前
  AzaezelX d9eea8e5be make gcc happy 4 年之前
  AzaezelX e468c2bf73 add a bit of further clarity to soundasset code injectors 4 年之前
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 年之前
  AzaezelX 10f2453cee setget was causing active interference with INITPERSISTFIELD_SOUNDASSET_ENUMED 4 年之前
  AzaezelX 19eb3c42f0 more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling 4 年之前
  AzaezelX 5c7069555a filter out array entries without enum strings 4 年之前
  AzaezelX 64a87ceba8 trim assetEnumNameConcat to 2 values, set INITPERSISTFIELD_SOUNDASSET_ENUMED to exclude maxValue 4 年之前
  marauder2k7 3d7f092c52 Merge branch 'SoundAssetImplements' of https://github.com/Azaezel/Torque3D-1 into SoundAssetImplements 4 年之前
  AzaezelX 2630b4ada6 corrected and simplified the is<foo>Valid method macro injections 4 年之前
  AzaezelX 776741770d boolean is<thing>valid chjecks for assets. tests wether it's non-empty and reporting zero flaws 4 年之前
  marauder2k7 6bec47d3fa -SoundAsset added init for enum types. 4 年之前
  AzaezelX 96891e5673 early out if any asset feed route results in explicitly being told to use an emptystring 4 年之前