Commit történet

Szerző SHA1 Üzenet Dátum
  marauder2k7 efbe5e90f5 virtuals removed 1 éve
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 1 éve
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 éve
  AzaezelX ef652ad8b9 clean out of the manual getSFXProfile() methods 4 éve
  marauder2k7 57aceb60fb QOC 4 éve
  marauder2k7 704eb27600 More Implements 4 éve
  marauder2k7 c92cfe3e81 SoundAssetImplements 4 éve
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 éve
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 8 éve
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
  Azaezel 0c10ba6833 removal of un-implemented ShockwaveData entries from explosion. 10 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve