Commit History

Автор SHA1 Съобщение Дата
  marauder2k7 2b295fb7f0 rest of virtuals removed преди 1 година
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. преди 4 години
  Lukas Aldershaab 87dd7ffc4a Implement Singlepass Terrain Render преди 4 години
  Tim Barnes ab10cc0c87 timmy merge work преди 6 години
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. преди 7 години
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
  Dušan Jocić 28d303c5ea Added immutable vertex and index buffers. преди 9 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години