تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  marauder2k7 2b295fb7f0 rest of virtuals removed 1 سال پیش
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. 4 سال پیش
  Lukas Aldershaab 87dd7ffc4a Implement Singlepass Terrain Render 4 سال پیش
  Tim Barnes ab10cc0c87 timmy merge work 6 سال پیش
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 سال پیش
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
  Dušan Jocić 28d303c5ea Added immutable vertex and index buffers. 9 سال پیش
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 سال پیش