AzaezelX
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afeb957601
fix malformed GBitmap::getColor
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преди 1 година |
AzaezelX
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c337d5a9d2
clang tidy misc fixes
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преди 1 година |
marauder2k7
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cd6656be35
Fix archive
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преди 1 година |
marauder2k7
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43c2c918c7
Expanded Features
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преди 1 година |
marauder2k7
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106346630d
STB Memory functions for fonts
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преди 1 година |
marauder2k7
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7216ba8530
Revert "revert #1148 as prematurely incorporated"
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преди 1 година |
AzaezelX
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f946088214
revert #1148 as prematurely incorporated
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преди 1 година |
marauder2k7
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5f8c59a8df
MacOSX fixes
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преди 1 година |
marauder2k7
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63682c43ec
Bug fixes:
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преди 1 година |
marauder2k7
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108ba34c08
STBImage
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преди 1 година |
AzaezelX
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7872f01689
since we do in fact allow arbitrary tack on variables to scriptobject derivatives, and thus tamls, reporting theres a non hardcoded variable entry is actively counterproductive to flexibility.
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преди 2 години |
Johan Mattsson
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3c0a251f71
Release memory
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преди 2 години |
AzaezelX
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880ac5a264
bump down saveScaledImage default to 256
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преди 3 години |
JeffR
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dff83182e2
Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists
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преди 3 години |
JeffR
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f1f73e41bd
Fixes handlong of loading non-DDS images to better handle pointer references with the GBitmap resources.
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преди 3 години |
JeffR
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7fe85ab7d5
Fixes saveScaledImage to handle DDS format files, since DDS's go through a separate resource loader
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преди 3 години |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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преди 4 години |
AzaezelX
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5f0551b831
don't try to generate mipmaps for images that aren't n^2 dureing preview map generation
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преди 4 години |
Areloch
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34f0f01cea
Adds console function to compare file modified times
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преди 4 години |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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преди 4 години |
Lukas Aldershaab
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db496fa0c4
Make terrain texture settings global, add dialog to painter
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преди 4 години |
Lukas Aldershaab
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87dd7ffc4a
Implement Singlepass Terrain Render
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преди 4 години |
AzaezelX
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b9c207765e
uninitialized variables-gfx
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преди 5 години |
Brian Roberts
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c0226d4640
mac crashfix and compilation correction. the former's down to a typo, the latter, needed specification for which class->setTexture(near identical sig) to use
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преди 5 години |
AzaezelX
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047a45c82d
getChanelValueAt 'correction'
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преди 6 години |
Tim Barnes
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6937989d61
RGBA16F saving support for probes
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преди 6 години |
Areloch
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0c3fc59ccc
Image format code tweaks.
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преди 7 години |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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преди 7 години |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
Azaezel
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66c7173fda
adds profiling to the various gbitmap loaders*
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преди 8 години |