AzaezelX
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afeb957601
fix malformed GBitmap::getColor
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1 yıl önce |
AzaezelX
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c337d5a9d2
clang tidy misc fixes
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1 yıl önce |
marauder2k7
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cd6656be35
Fix archive
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1 yıl önce |
marauder2k7
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43c2c918c7
Expanded Features
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1 yıl önce |
marauder2k7
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106346630d
STB Memory functions for fonts
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1 yıl önce |
marauder2k7
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7216ba8530
Revert "revert #1148 as prematurely incorporated"
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1 yıl önce |
AzaezelX
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f946088214
revert #1148 as prematurely incorporated
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1 yıl önce |
marauder2k7
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5f8c59a8df
MacOSX fixes
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1 yıl önce |
marauder2k7
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63682c43ec
Bug fixes:
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1 yıl önce |
marauder2k7
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108ba34c08
STBImage
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1 yıl önce |
AzaezelX
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7872f01689
since we do in fact allow arbitrary tack on variables to scriptobject derivatives, and thus tamls, reporting theres a non hardcoded variable entry is actively counterproductive to flexibility.
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2 yıl önce |
Johan Mattsson
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3c0a251f71
Release memory
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2 yıl önce |
AzaezelX
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880ac5a264
bump down saveScaledImage default to 256
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3 yıl önce |
JeffR
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dff83182e2
Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists
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3 yıl önce |
JeffR
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f1f73e41bd
Fixes handlong of loading non-DDS images to better handle pointer references with the GBitmap resources.
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3 yıl önce |
JeffR
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7fe85ab7d5
Fixes saveScaledImage to handle DDS format files, since DDS's go through a separate resource loader
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3 yıl önce |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 yıl önce |
AzaezelX
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5f0551b831
don't try to generate mipmaps for images that aren't n^2 dureing preview map generation
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4 yıl önce |
Areloch
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34f0f01cea
Adds console function to compare file modified times
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4 yıl önce |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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4 yıl önce |
Lukas Aldershaab
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db496fa0c4
Make terrain texture settings global, add dialog to painter
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4 yıl önce |
Lukas Aldershaab
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87dd7ffc4a
Implement Singlepass Terrain Render
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4 yıl önce |
AzaezelX
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b9c207765e
uninitialized variables-gfx
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5 yıl önce |
Brian Roberts
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c0226d4640
mac crashfix and compilation correction. the former's down to a typo, the latter, needed specification for which class->setTexture(near identical sig) to use
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5 yıl önce |
AzaezelX
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047a45c82d
getChanelValueAt 'correction'
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6 yıl önce |
Tim Barnes
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6937989d61
RGBA16F saving support for probes
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6 yıl önce |
Areloch
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0c3fc59ccc
Image format code tweaks.
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7 yıl önce |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 yıl önce |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
Azaezel
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66c7173fda
adds profiling to the various gbitmap loaders*
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8 yıl önce |