História revízii

Autor SHA1 Správa Dátum
  AzaezelX afeb957601 fix malformed GBitmap::getColor 1 rok pred
  AzaezelX c337d5a9d2 clang tidy misc fixes 1 rok pred
  marauder2k7 cd6656be35 Fix archive 1 rok pred
  marauder2k7 43c2c918c7 Expanded Features 1 rok pred
  marauder2k7 106346630d STB Memory functions for fonts 1 rok pred
  marauder2k7 7216ba8530 Revert "revert #1148 as prematurely incorporated" 1 rok pred
  AzaezelX f946088214 revert #1148 as prematurely incorporated 1 rok pred
  marauder2k7 5f8c59a8df MacOSX fixes 1 rok pred
  marauder2k7 63682c43ec Bug fixes: 1 rok pred
  marauder2k7 108ba34c08 STBImage 1 rok pred
  AzaezelX 7872f01689 since we do in fact allow arbitrary tack on variables to scriptobject derivatives, and thus tamls, reporting theres a non hardcoded variable entry is actively counterproductive to flexibility. 2 rokov pred
  Johan Mattsson 3c0a251f71 Release memory 2 rokov pred
  AzaezelX 880ac5a264 bump down saveScaledImage default to 256 3 rokov pred
  JeffR dff83182e2 Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists 3 rokov pred
  JeffR f1f73e41bd Fixes handlong of loading non-DDS images to better handle pointer references with the GBitmap resources. 3 rokov pred
  JeffR 7fe85ab7d5 Fixes saveScaledImage to handle DDS format files, since DDS's go through a separate resource loader 3 rokov pred
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 rokov pred
  AzaezelX 5f0551b831 don't try to generate mipmaps for images that aren't n^2 dureing preview map generation 4 rokov pred
  Areloch 34f0f01cea Adds console function to compare file modified times 4 rokov pred
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. 4 rokov pred
  Lukas Aldershaab db496fa0c4 Make terrain texture settings global, add dialog to painter 4 rokov pred
  Lukas Aldershaab 87dd7ffc4a Implement Singlepass Terrain Render 4 rokov pred
  AzaezelX b9c207765e uninitialized variables-gfx 5 rokov pred
  Brian Roberts c0226d4640 mac crashfix and compilation correction. the former's down to a typo, the latter, needed specification for which class->setTexture(near identical sig) to use 5 rokov pred
  AzaezelX 047a45c82d getChanelValueAt 'correction' 6 rokov pred
  Tim Barnes 6937989d61 RGBA16F saving support for probes 6 rokov pred
  Areloch 0c3fc59ccc Image format code tweaks. 7 rokov pred
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 rokov pred
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
  Azaezel 66c7173fda adds profiling to the various gbitmap loaders* 8 rokov pred