AtomicWalrus
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75625dc679
Reverse depth & 32F buffer format
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2 gadi atpakaļ |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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4 gadi atpakaļ |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 gadi atpakaļ |
Areloch
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edd1e0a270
Removes Direct3D9 functionality.
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8 gadi atpakaļ |
rextimmy
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41e5caf22b
Direct3D11 Engine/source changes
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9 gadi atpakaļ |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 gadi atpakaļ |