AtomicWalrus
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75625dc679
Reverse depth & 32F buffer format
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2 роки тому |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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4 роки тому |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 роки тому |
Areloch
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edd1e0a270
Removes Direct3D9 functionality.
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8 роки тому |
rextimmy
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41e5caf22b
Direct3D11 Engine/source changes
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9 роки тому |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |