Коммит түүх

Эзэн SHA1 Мессеж Огноо
  marauder2k7 11d8604d8e ogl device buffer creation 1 жил өмнө
  marauder2k7 9dc5ae833b opengl ubo setup 1 жил өмнө
  AtomicWalrus c64c2212ad Fix for MacOS OGL 4.1 support 2 жил өмнө
  AtomicWalrus 75625dc679 Reverse depth & 32F buffer format 2 жил өмнө
  Areloch cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 жил өмнө
  rextimmy e1398895b3 fix opengl device not returning the correct anisotropic value 3 жил өмнө
  Jeff Hutchinson 90951b3cc8 Merge pull request #619 from Azaezel/alpha40/glcubefix 4 жил өмнө
  AzaezelX bce14ab63f fix opengl cubemap display 4 жил өмнө
  Robert MacGregor 1385b29f03 * Adjustment: Initial testing with extensions to load GPU VRAM. 4 жил өмнө
  Jeff Hutchinson a458c97217 Implement more extensions to get graphics card memory for OpenGL on windows and Linux. 4 жил өмнө
  Robert MacGregor c8a5ccb191 * [OpenGL] BugFix: Correct shader errors being thrown during the load phase due to direct use of glUseProgram causing desync with GFXGLDevice. 4 жил өмнө
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. 4 жил өмнө
  Lukas Aldershaab 87dd7ffc4a Implement Singlepass Terrain Render 4 жил өмнө
  Brian Roberts d86c6aff35 Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork 5 жил өмнө
  AzaezelX c57205b1f4 from @rextimmy: final fixes 5 жил өмнө
  chaigler e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 жил өмнө
  AzaezelX ce2b05e0e2 a) grab the source mipmap levels not the dest ones for copy. b) lets rely less on trusting sizeof*4 when we've gor a size per pixel lookup already there 5 жил өмнө
  AzaezelX 24e6d8c73c partial followup to #202. 5 жил өмнө
  AzaezelX 4223a26f05 no message 5 жил өмнө
  AzaezelX b9c207765e uninitialized variables-gfx 5 жил өмнө
  AzaezelX 059d531b62 linux followup work by tim 6 жил өмнө
  Areloch 000c7b2263 GL work 6 жил өмнө
  Azaezel 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 6 жил өмнө
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 жил өмнө
  Lukas Joergensen 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 жил өмнө
  Areloch 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 жил өмнө
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
  Areloch 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 жил өмнө
  rextimmy 415f4a046e OpenGL vsync fixes. 8 жил өмнө
  Jeff Hutchinson 15a10a78cc suppress API_ID_REDUNDANT_FBO on the debug callbacks. This is a temporary fix so that glad can get pushed into devhead. 9 жил өмнө