Historique des commits

Auteur SHA1 Message Date
  marauder2k7 59c52fc94c Fix for bug reported by Rod il y a 9 mois
  marauder2k7 80bd8f8117 some enchancements for shadowmapping il y a 10 mois
  AtomicWalrus 75625dc679 Reverse depth & 32F buffer format il y a 2 ans
  AzaezelX f52c3d5ed2 uninitialized variables-lighting il y a 5 ans
  Areloch 66cc6fb9d1 Removes current implement of shadow caching il y a 5 ans
  Azaezel 33ebe34440 more gfx shadowvar cleanups il y a 7 ans
  Azaezel 2753f562e8 shadow caching il y a 10 ans
  Azaezel 6fa44a4e92 further insurance that shadow split stay within bounds. il y a 10 ans
  LuisAntonRebollo c0b2e6536b Reduce innecesary changes on Render Target textures. il y a 11 ans
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum il y a 12 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans