Commit History

Autor SHA1 Mensaxe Data
  Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. %!s(int64=9) %!d(string=hai) anos
  Azaezel 554a871df9 Merge branch 'development' into navMess2 %!s(int64=9) %!d(string=hai) anos
  Azaezel 612d932372 Revert "Update navMesh.cpp" %!s(int64=9) %!d(string=hai) anos
  Anis f3ff199554 Update navMesh.cpp %!s(int64=9) %!d(string=hai) anos
  Azaezel f06db00255 dynamic_cast check for regeneration for paranoias sake + an alias method. %!s(int64=10) %!d(string=hai) anos
  Azaezel 45055f8f3e formatting %!s(int64=10) %!d(string=hai) anos
  Azaezel e63c0a78a3 NavMeshUpdateAll leak suppression (not 100% preventative) %!s(int64=10) %!d(string=hai) anos
  Azaezel b0b39b5f83 mDirtyTiles changed from std::queue to a vector %!s(int64=10) %!d(string=hai) anos
  Areloch 527c3790d6 Issue found with PVS-Studio: %!s(int64=10) %!d(string=hai) anos
  Areloch 11398bb04e Issue found with PVS-Studio: %!s(int64=10) %!d(string=hai) anos
  Ben Payne b721288d6b Use the wonderful empty() member instead of abusing size() %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 0d1f1aeeb9 Base navmesh size 1x1x1. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster cb047bd7f0 Rename all instances of Walkabout. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 199d98d096 Made navmesh links render over the top of the mesh. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster 86a9417cfd Removed another demo block. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster f42e12940c Navmesh load/save now uses builtin file abstraction. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster f4c940f4fe Added basic Walkabout with #define renamed and no editor. %!s(int64=11) %!d(string=hai) anos
  Andy Maloney 396a7064dc Minor cleanups %!s(int64=12) %!d(string=hai) anos
  Daniel Buckmaster df2abed2c4 Added navmesh wrapper code and module. %!s(int64=12) %!d(string=hai) anos