تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 سال پیش
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 سال پیش
  Azaezel b6bd8c863c removes StaticObjectType flag from water objects. 10 سال پیش
  rextimmy 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 10 سال پیش
  LuisAntonRebollo 7453610563 Fix persistent underwater effect. 10 سال پیش
  LuisAntonRebollo 1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders 11 سال پیش
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 سال پیش
  Areloch eeb97ffa4c Merge pull request #616 from BeamNG/water_object_use_shader_param 11 سال پیش
  LuisAntonRebollo ada24b3d8c Fix WaterObject loose reflection bug. 11 سال پیش
  LuisAntonRebollo 3995b974ed Fix WaterObject TODO: Retrieve sampler numbers from parameter handles, see r22631. 11 سال پیش
  LuisAntonRebollo 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. 11 سال پیش
  DavidWyand-GG 2824bcf649 Remove hard coded paths pass 1 12 سال پیش
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 سال پیش
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 سال پیش