Commit történet

Szerző SHA1 Üzenet Dátum
  James Urquhart 3496c549b5 Hardware Skinning Support 10 éve
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 éve
  Areloch a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 10 éve
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 éve
  LukasPJ 30a8401d14 Add support for rendering particles to the glow buffer 11 éve
  Thomas Fischer 004f04660b refactored the constructor to not use a default reference to a static member 11 éve
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve