Cronologia Commit

Autore SHA1 Messaggio Data
  James Urquhart 3496c549b5 Hardware Skinning Support 10 anni fa
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 anni fa
  Areloch a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 10 anni fa
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 anni fa
  LukasPJ 30a8401d14 Add support for rendering particles to the glow buffer 11 anni fa
  Thomas Fischer 004f04660b refactored the constructor to not use a default reference to a static member 11 anni fa
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa