AzaezelX 8c38448428 probe capture fixes 1 year ago
..
sdl 0bdacb8795 Testing just disabling gfx device enumeration in test mode 2 years ago
tGL 1385b29f03 * Adjustment: Initial testing with extensions to load GPU VRAM. 4 years ago
util dd08fd2e7d Add OpenGL support. 11 years ago
win32 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 years ago
gfxGLAppleFence.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxGLAppleFence.h dd08fd2e7d Add OpenGL support. 11 years ago
gfxGLCardProfiler.cpp 059d531b62 linux followup work by tim 6 years ago
gfxGLCardProfiler.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxGLCircularVolatileBuffer.h b9c207765e uninitialized variables-gfx 5 years ago
gfxGLCubemap.cpp 0d4221fa59 uninitialized and unused value cleanups 2 years ago
gfxGLCubemap.h 175f0eebb7 ongoing WIP of openGL cubemap arrays. 6 years ago
gfxGLDevice.cpp c64c2212ad Fix for MacOS OGL 4.1 support 2 years ago
gfxGLDevice.h e1398895b3 fix opengl device not returning the correct anisotropic value 3 years ago
gfxGLDeviceProfiler.cpp 89b0c7f73b Console Refactor 2 years ago
gfxGLEnumTranslate.cpp e325902bac init commit 2 years ago
gfxGLEnumTranslate.h 5a933c00d3 Removed old fixed function code from GFX. 4 years ago
gfxGLOcclusionQuery.cpp b4a1d18f42 Core implementation of Physical Based Rendering. 7 years ago
gfxGLOcclusionQuery.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 years ago
gfxGLPrimitiveBuffer.cpp b9c207765e uninitialized variables-gfx 5 years ago
gfxGLPrimitiveBuffer.h dd08fd2e7d Add OpenGL support. 11 years ago
gfxGLShader.cpp 8c38448428 probe capture fixes 1 year ago
gfxGLShader.h c8a5ccb191 * [OpenGL] BugFix: Correct shader errors being thrown during the load phase due to direct use of glUseProgram causing desync with GFXGLDevice. 4 years ago
gfxGLStateBlock.cpp e0119efbb5 move border to gfxglstateblock 2 years ago
gfxGLStateBlock.h 5a933c00d3 Removed old fixed function code from GFX. 4 years ago
gfxGLStateCache.h 5a933c00d3 Removed old fixed function code from GFX. 4 years ago
gfxGLTextureArray.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 years ago
gfxGLTextureArray.h 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 years ago
gfxGLTextureManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
gfxGLTextureManager.h dd08fd2e7d Add OpenGL support. 11 years ago
gfxGLTextureObject.cpp e0119efbb5 move border to gfxglstateblock 2 years ago
gfxGLTextureObject.h 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 years ago
gfxGLTextureTarget.cpp 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 years ago
gfxGLTextureTarget.h 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 years ago
gfxGLUtils.h 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 years ago
gfxGLVertexAttribLocation.h ace01a313c Add a workaround for the 16 vertex attribute limit on nvidia gl 9 years ago
gfxGLVertexBuffer.cpp fbfd3ed8ed clang: constructor initialization order 9 years ago
gfxGLVertexBuffer.h dd08fd2e7d Add OpenGL support. 11 years ago
gfxGLVertexDecl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 6 years ago
gfxGLVertexDecl.h b9c207765e uninitialized variables-gfx 5 years ago
gfxGLWindowTarget.cpp 60a29777fa WIP updated UI 6 years ago
gfxGLWindowTarget.h 60a29777fa WIP updated UI 6 years ago
screenshotGL.cpp e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 years ago
screenshotGL.h e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 years ago