.. |
test
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1449c4df57
Add some tests for engineAPI and console
|
10 lat temu |
CMDgram.y
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407bbce509
Merging
|
8 lat temu |
CMDscan.cpp
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407bbce509
Merging
|
8 lat temu |
CMDscan.l
|
233771dcdc
Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot
|
8 lat temu |
ICallMethod.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 lat temu |
SimXMLDocument.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 lat temu |
SimXMLDocument.h
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bb38a40bcb
fixed lots of tabs and space
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8 lat temu |
arrayObject.cpp
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970dd5c477
Reordering initialization methods #1912
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8 lat temu |
arrayObject.h
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bb38a40bcb
fixed lots of tabs and space
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8 lat temu |
ast.h
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407bbce509
Merging
|
8 lat temu |
astAlloc.cpp
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407bbce509
Merging
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8 lat temu |
astNodes.cpp
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449c4c4d1e
fix arg corruption on functioncall compilation.
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8 lat temu |
bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
bison.simple
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7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
cmdgram.cpp
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407bbce509
Merging
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8 lat temu |
cmdgram.h
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407bbce509
Merging
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8 lat temu |
codeBlock.cpp
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d8e302efee
Fix Torque3D 64bit DSOs.
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7 lat temu |
codeBlock.h
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407bbce509
Merging
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8 lat temu |
codeInterpreter.cpp
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407bbce509
Merging
|
8 lat temu |
codeInterpreter.h
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407bbce509
Merging
|
8 lat temu |
compiledEval.cpp
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407bbce509
Merging
|
8 lat temu |
compiler.cpp
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407bbce509
Merging
|
8 lat temu |
compiler.h
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407bbce509
Merging
|
8 lat temu |
console.cpp
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7567ca10c3
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 lat temu |
console.h
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407bbce509
Merging
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8 lat temu |
consoleDoc.cpp
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08144a1a55
Improve console dump with additional information, such as array sizes and variadic function
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7 lat temu |
consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
consoleFunctions.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
consoleFunctions.h
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39d5563a8c
Added type checking functions
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10 lat temu |
consoleInternal.cpp
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08144a1a55
Improve console dump with additional information, such as array sizes and variadic function
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7 lat temu |
consoleInternal.h
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407bbce509
Merging
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8 lat temu |
consoleLogger.cpp
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bb38a40bcb
fixed lots of tabs and space
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8 lat temu |
consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 lat temu |
consoleObject.cpp
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b0e8a1f032
Adds a new function for defining static console fields on NetObjects - addNetworkedField()
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7 lat temu |
consoleObject.h
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0d2705d815
Merge branch 'development' into issue_2115
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7 lat temu |
consoleParser.cpp
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bb38a40bcb
fixed lots of tabs and space
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8 lat temu |
consoleParser.h
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bb38a40bcb
fixed lots of tabs and space
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8 lat temu |
consoleTypes.cpp
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
consoleTypes.h
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2ec57a9281
Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now.
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8 lat temu |
consoleXMLExport.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 lat temu |
consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 lat temu |
debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
debugOutputConsumer.h
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87283640b7
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 lat temu |
dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 lat temu |
dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 lat temu |
engineAPI.h
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d64e2a7019
Removed constexpr use to support VS2013
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8 lat temu |
engineDoc.cpp
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5c688260d5
Issue found with PVS-Studio:
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10 lat temu |
engineExports.cpp
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970dd5c477
Reordering initialization methods #1912
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8 lat temu |
engineExports.h
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7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 lat temu |
engineFunctions.h
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3f3bbf770d
Support for VS 15.3 update
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8 lat temu |
engineObject.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
engineObject.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
enginePrimitives.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
enginePrimitives.h
|
88106f9032
Fixed type inference for nulls in console functions
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8 lat temu |
engineStructs.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 lat temu |
engineStructs.h
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
engineTypeInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
|
9 lat temu |
engineTypeInfo.h
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39bea37fa0
minor fixes, and converted the type table
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8 lat temu |
engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
engineTypes.h
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fafc3acd5e
Remove nested CLASSDOC Macro
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7 lat temu |
engineXMLExport.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
fieldBrushObject.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 lat temu |
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
fileSystemFunctions.cpp
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bcc5459818
whitespace
|
8 lat temu |
generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
persistenceManager.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 lat temu |
persistenceManager.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
propertyParsing.cpp
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 lat temu |
propertyParsing.h
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
runtimeClassRep.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 lat temu |
scriptFilename.cpp
|
bcc5459818
whitespace
|
8 lat temu |
scriptFilename.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
scriptObjects.cpp
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9b62afbe3f
Cleans up a redundant include.
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8 lat temu |
scriptObjects.h
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b56f8674cd
New ScriptTickObject
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12 lat temu |
sim.cpp
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bcc5459818
whitespace
|
8 lat temu |
sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 lat temu |
simBase.h
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7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
simDatablock.cpp
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a5917ced16
substitution statements conformed to standard class:mVar standard
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7 lat temu |
simDatablock.h
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a5917ced16
substitution statements conformed to standard class:mVar standard
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7 lat temu |
simDictionary.cpp
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886dcbaac5
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 lat temu |
simDictionary.h
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bcc5459818
whitespace
|
8 lat temu |
simEvents.cpp
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bcc5459818
whitespace
|
8 lat temu |
simEvents.h
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3f97c2cedd
Fix building on GCC
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10 lat temu |
simFieldDictionary.cpp
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87207e0a97
simobject, dictionary, stringtable, and taml clarificationsand cleanups
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7 lat temu |
simFieldDictionary.h
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b05691c6b5
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 lat temu |
simManager.cpp
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9298d889b3
simset::objectList to simset::mObjectList
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7 lat temu |
simObject.cpp
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87207e0a97
simobject, dictionary, stringtable, and taml clarificationsand cleanups
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7 lat temu |
simObject.h
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886dcbaac5
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 lat temu |
simObjectList.cpp
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 lat temu |
simObjectList.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
simObjectMemento.cpp
|
bcc5459818
whitespace
|
8 lat temu |
simObjectMemento.h
|
bcc5459818
whitespace
|
8 lat temu |
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
|
10 lat temu |
simPersistID.cpp
|
970dd5c477
Reordering initialization methods #1912
|
8 lat temu |
simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 lat temu |
simPersistSet.cpp
|
bcc5459818
whitespace
|
8 lat temu |
simPersistSet.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 lat temu |
simSerialize.cpp
|
bcc5459818
whitespace
|
8 lat temu |
simSet.cpp
|
9298d889b3
simset::objectList to simset::mObjectList
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7 lat temu |
simSet.h
|
9298d889b3
simset::objectList to simset::mObjectList
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7 lat temu |
stringStack.cpp
|
bcc5459818
whitespace
|
8 lat temu |
stringStack.h
|
942c7a48f4
Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack.
|
10 lat temu |
telnetConsole.cpp
|
bcc5459818
whitespace
|
8 lat temu |
telnetConsole.h
|
539efcb1e1
Input event changes
|
12 lat temu |
telnetDebugger.cpp
|
bcc5459818
whitespace
|
8 lat temu |
telnetDebugger.h
|
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
11 lat temu |
typeValidators.cpp
|
bcc5459818
whitespace
|
8 lat temu |
typeValidators.h
|
1a89d95919
exposes getters for typevalidators.
|
7 lat temu |