| .. |
|
T3D
|
c04f3ae166
Merge pull request #533 from Ragora/bugfix-linux-release-builds
|
пре 4 година |
|
Verve
|
9a795e89f3
Update usage of TinyXML to use TinyXML2
|
пре 4 година |
|
afx
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
пре 4 година |
|
app
|
c7b44203ad
sanity check
|
пре 4 година |
|
assets
|
69abcb862c
assetbase crashes: test (most) cases for mpAssetDefinition existing before returning values. return empty if it doesn't.
|
пре 4 година |
|
cinterface
|
c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
|
пре 4 година |
|
collision
|
8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
|
пре 5 година |
|
console
|
c04f3ae166
Merge pull request #533 from Ragora/bugfix-linux-release-builds
|
пре 4 година |
|
core
|
3ecdf292d7
* Adjustment: Remove some unnecessary ifdef logic in UUID headers.
|
пре 4 година |
|
environment
|
f185bef8a3
leverage isScriptFile
|
пре 4 година |
|
forest
|
20e4f3c120
wrap to remove ambiguity
|
пре 4 година |
|
gfx
|
86a8fb5854
Merge pull request #523 from Azaezel/alpha40/windowWonk
|
пре 4 година |
|
gui
|
1037b5d718
extraneous entry
|
пре 4 година |
|
i18n
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
пре 5 година |
|
lighting
|
c41b8e00ff
clean up the light.cookie entries
|
пре 4 година |
|
main
|
488fba16c1
requested revision: use dword just in case of compiler shenanigans
|
пре 8 година |
|
materials
|
76386f433c
fix eronous extra glue code in macro, fix slash direction in include
|
пре 4 година |
|
math
|
b7b4ced8d6
adds binary to decimal and vice versa methods
|
пре 4 година |
|
module
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
пре 4 година |
|
navigation
|
46b0aee637
NavMesh loading from zip file.
|
пре 5 година |
|
persistence
|
9a795e89f3
Update usage of TinyXML to use TinyXML2
|
пре 4 година |
|
platform
|
e981fd2cc3
Add support for aarch64 / apple silicon
|
пре 4 година |
|
platformMac
|
cddacf1c48
mac compilation and standarization fixes
|
пре 4 година |
|
platformPOSIX
|
7769da9434
Use strncat instead of strcat to prevent some buffer overflows
|
пре 7 година |
|
platformSDL
|
254ac462b5
sdl usage standards proposal 3:
|
пре 5 година |
|
platformWin32
|
a0ba345095
Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization
|
пре 5 година |
|
platformX86UNIX
|
3a4f0e8808
* [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned.
|
пре 4 година |
|
postFx
|
555c563b39
More updating of editor icons to assets
|
пре 4 година |
|
renderInstance
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
пре 4 година |
|
scene
|
0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
|
пре 5 година |
|
sfx
|
b84c959c36
* [OpenAL, Linux] BugFix: Change the OpenAL library loaded on Linux systems to allow it to work without development packages installed for some Linux distros.
|
пре 4 година |
|
shaderGen
|
594c4f65c7
bad constructor usage! bad! GCC no like!
|
пре 4 година |
|
sim
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
пре 5 година |
|
sqlite
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
пре 6 година |
|
terrain
|
438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
|
пре 4 година |
|
testing
|
a7fc407284
corrects a pair of conversions. one object oriented, one not.
|
пре 7 година |
|
ts
|
48e994f7bd
Shift file handling in importer to a standardized function
|
пре 4 година |
|
util
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
пре 4 година |
|
windowManager
|
431fb05b6f
get the splash screen on linux to stop corrupting the main window
|
пре 4 година |
|
.gitattributes
|
cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
|
пре 9 година |
|
ggEndOfLineFix.txt
|
7dbfe6994d
Engine directory for ticket #1
|
пре 13 година |