| .. |
|
T3D
|
d30dedd7c5
clang: trailing else
|
há 9 anos atrás |
|
app
|
794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
|
há 10 anos atrás |
|
assets
|
0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
|
há 9 anos atrás |
|
cinterface
|
dd64004eaf
MacOS platform support.
|
há 9 anos atrás |
|
collision
|
596b88cf94
Complete each face with 2nd triangle.
|
há 9 anos atrás |
|
console
|
dd64004eaf
MacOS platform support.
|
há 9 anos atrás |
|
core
|
1131ed15df
Merge pull request #1785 from rextimmy/mac_port_clean
|
há 9 anos atrás |
|
environment
|
dd64004eaf
MacOS platform support.
|
há 9 anos atrás |
|
forest
|
2753f562e8
shadow caching
|
há 10 anos atrás |
|
gfx
|
dd64004eaf
MacOS platform support.
|
há 9 anos atrás |
|
gui
|
dd64004eaf
MacOS platform support.
|
há 9 anos atrás |
|
i18n
|
6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
|
há 9 anos atrás |
|
lighting
|
f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
|
há 9 anos atrás |
|
main
|
8862bc2f3a
Pass by const reference
|
há 11 anos atrás |
|
materials
|
5d38357785
Merge pull request #1636 from Azaezel/TranslucentTargetTweak
|
há 9 anos atrás |
|
math
|
dd64004eaf
MacOS platform support.
|
há 9 anos atrás |
|
module
|
4b7eea5de0
Change back "enabled" values to lowercase
|
há 9 anos atrás |
|
navigation
|
800b7d1fd4
Write Links only when mLinkIDs.size() > 0
|
há 9 anos atrás |
|
persistence
|
749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
|
há 9 anos atrás |
|
platform
|
dd64004eaf
MacOS platform support.
|
há 9 anos atrás |
|
platformMac
|
dd64004eaf
MacOS platform support.
|
há 9 anos atrás |
|
platformPOSIX
|
6450294855
Fixes for dedicated build on linux.
|
há 11 anos atrás |
|
platformSDL
|
3b1d84fe5c
SDL & Win32 platform threads cleanup.
|
há 9 anos atrás |
|
platformWin32
|
3b1d84fe5c
SDL & Win32 platform threads cleanup.
|
há 9 anos atrás |
|
platformX86UNIX
|
7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
|
há 9 anos atrás |
|
postFx
|
dd64004eaf
MacOS platform support.
|
há 9 anos atrás |
|
renderInstance
|
3496c549b5
Hardware Skinning Support
|
há 9 anos atrás |
|
scene
|
1198932e87
Basic fix for reflections in both stereo rendering modes
|
há 9 anos atrás |
|
sfx
|
d30dedd7c5
clang: trailing else
|
há 9 anos atrás |
|
shaderGen
|
7281c2ed18
64bit shadergen hash key support.
|
há 9 anos atrás |
|
sim
|
da6bcbeb2b
Improvements to openvr code
|
há 9 anos atrás |
|
terrain
|
598fb758f3
embeds blendtotal into the low bit for the normal|depth buffer for terrains to support multi-pass blending.
|
há 9 anos atrás |
|
testing
|
fae1bad96c
All unit tests that run now pass.
|
há 11 anos atrás |
|
ts
|
ab68a19a8b
Merge pull request #1750 from Azaezel/LODloss
|
há 9 anos atrás |
|
util
|
10cb6ab9c4
Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
|
há 10 anos atrás |
|
windowManager
|
c0a46ec1f1
Makes sure the key modifiers are passed along with mouse move and wheel inputs when using SDL.
|
há 9 anos atrás |
|
ggEndOfLineFix.txt
|
7dbfe6994d
Engine directory for ticket #1
|
há 13 anos atrás |