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bt.h
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c08f75f52a
Bullet plugin update for bullet 2.85.
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8 years ago |
btBody.cpp
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d90b602e5a
whitespace updates
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8 years ago |
btBody.h
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1559e7a3d3
PhysicsShape applyForce function
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8 years ago |
btCasts.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
btCollision.cpp
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e00bd847fd
Fixes Bullet not supporting holes in terrain.
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8 years ago |
btCollision.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
btDebugDraw.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
btDebugDraw.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
btPlayer.cpp
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c08f75f52a
Bullet plugin update for bullet 2.85.
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8 years ago |
btPlayer.h
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86f9c6f2e7
When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle.
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9 years ago |
btPlugin.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
btPlugin.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
btWorld.cpp
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d90b602e5a
whitespace updates
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8 years ago |
btWorld.h
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c08f75f52a
Bullet plugin update for bullet 2.85.
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8 years ago |