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ogg
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fbfd3ed8ed
clang: constructor initialization order
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9 лет назад |
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stream
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 лет назад |
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strings
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 лет назад |
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util
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 лет назад |
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bitMatrix.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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bitRender.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 лет назад |
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bitRender.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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bitSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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bitVector.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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bitVector.h
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b700572931
Fix BitVector copy constructor.
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12 лет назад |
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bitVectorW.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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color.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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color.h
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1f477914aa
ColorI::fromLinear fix
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8 лет назад |
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crc.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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crc.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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dataChunker.cpp
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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9 лет назад |
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dataChunker.h
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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9 лет назад |
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dnet.cpp
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6492028bb2
Merge pull request #1035 from bpay/memfixes
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11 лет назад |
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dnet.h
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539efcb1e1
Input event changes
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13 лет назад |
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factoryCache.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 лет назад |
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fileObject.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 лет назад |
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fileObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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fileio.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 лет назад |
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filterStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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filterStream.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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frameAllocator.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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frameAllocator.h
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d9a723d533
More cats and cpys in files that xcode doesn't see
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7 лет назад |
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iTickable.cpp
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7d6df96d65
ITickable supports object deletion
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12 лет назад |
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iTickable.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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idGenerator.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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idGenerator.h
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c19a70814c
Tidy up and fix the various Assert macros
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11 лет назад |
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memVolume.cpp
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 лет назад |
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memVolume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 лет назад |
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module.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 лет назад |
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module.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 лет назад |
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resizeStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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resizeStream.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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resource.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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resourceManager.cpp
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3ab048c5b0
Fixes after feedback from Luis.
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11 лет назад |
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resourceManager.h
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171a24459f
Remove namespace from header
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12 лет назад |
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stringBuffer.cpp
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fcf52fb5e0
Rename the memory allocating versions to make prev error less likely
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11 лет назад |
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stringBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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stringTable.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 лет назад |
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stringTable.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tAlgorithm.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tSimpleHashTable.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tSparseArray.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tagDictionary.cpp
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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9 лет назад |
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tagDictionary.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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threadStatic.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 лет назад |
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threadStatic.h
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4110fe51b2
Fixed thread statics.
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11 лет назад |
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tokenizer.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 лет назад |
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tokenizer.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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virtualMountSystem.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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virtualMountSystem.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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volume.cpp
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a849202bde
Added Sanity Check for out of memory
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11 лет назад |
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volume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 лет назад |