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journal
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2f416290ab
Merge pull request #788 from eightyeight/return-status-code
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11 ani în urmă |
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test
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fbfd3ed8ed
clang: constructor initialization order
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9 ani în urmă |
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zip
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 ani în urmă |
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FastDelegate.h
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a5d34271f2
Fixed some minor compiler warnings on Linux
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10 ani în urmă |
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autoPtr.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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byteBuffer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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byteBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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byteswap.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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commonSwizzles.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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delegate.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 ani în urmă |
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dxt5nmSwizzle.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 ani în urmă |
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endian.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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fourcc.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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hashFunction.cpp
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dd0b7914e6
clang: register type modifier deprecated
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9 ani în urmă |
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hashFunction.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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md5.cpp
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dd0b7914e6
clang: register type modifier deprecated
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9 ani în urmă |
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md5.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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namedSingleton.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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noncopyable.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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path.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 ani în urmă |
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path.h
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 ani în urmă |
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preprocessorHelpers.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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rawData.h
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5ef130d581
Fixed some random Worder warnings
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10 ani în urmă |
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refBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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rgb2luv.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
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rgb2luv.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
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rgb2xyz.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
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rgb2xyz.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
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safeCast.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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safeDelete.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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safeRelease.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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str.cpp
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f79c688596
Update str.cpp
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8 ani în urmă |
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str.h
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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9 ani în urmă |
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swizzle.h
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 ani în urmă |
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swizzleSpec.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 ani în urmă |
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tAlignedArray.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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tDictionary.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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tDictionary.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 ani în urmă |
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tFixedSizeDeque.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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tFixedSizeVector.h
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 ani în urmă |
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tList.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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tNamedFactory.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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tSignal.cpp
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 ani în urmă |
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tSignal.h
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cf776cf8b0
Fixed V591: Non-void function should return a value
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8 ani în urmă |
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tSingleton.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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tUnmanagedVector.h
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5ef130d581
Fixed some random Worder warnings
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10 ani în urmă |
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tVector.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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tVector.h
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7df625ea14
Adds data to vector out of bounds reports
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10 ani în urmă |
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tVectorSpecializations.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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timeClass.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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timeClass.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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timeSource.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |
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uuid.cpp
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 ani în urmă |
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uuid.h
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |