Areloch 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 年之前
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minidump 1631f76a47 Update winStackWalker.h 10 年之前
nativeDialogs fcf52fb5e0 Rename the memory allocating versions to make prev error less likely 10 年之前
threads 3b1d84fe5c SDL & Win32 platform threads cleanup. 9 年之前
videoInfo 41e5caf22b Direct3D11 Engine/source changes 9 年之前
VFSRes.h 7dbfe6994d Engine directory for ticket #1 13 年之前
WinPlatformGL.cpp 415f4a046e OpenGL vsync fixes. 8 年之前
cardProfile.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
platformWin32.h 7dbfe6994d Engine directory for ticket #1 13 年之前
stdint.h bddc27c693 Add a temporary local copy of stdint.h for VS2008. 10 年之前
winAsmBlit.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winAsync.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年之前
winCPUInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winConsole.cpp a88339c219 Fix buffer overflows due to incorrect use of sizeof 10 年之前
winConsole.h 539efcb1e1 Input event changes 12 年之前
winDInputDevice.cpp e3bbc42925 Provide a safer version of convertUTF16toUTF8 10 年之前
winDInputDevice.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
winDirectInput.cpp 6040a8d855 Fix macro token pasting errors when compiling with clang-cl 10 年之前
winDirectInput.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
winDlibrary.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winExec.cpp 486a12cb96 Merge pull request #1183 from MusicMonkey5555/documentation 10 年之前
winFileio.cpp c2da755dc2 Fix for the directory scan for modules so it doesn't trim off characters in the path. 9 年之前
winFont.cpp e3bbc42925 Provide a safer version of convertUTF16toUTF8 10 年之前
winFont.h 7dbfe6994d Engine directory for ticket #1 13 年之前
winInput.cpp 475f218bcd Modified files for SDL2. 10 年之前
winMath.cpp da4078c707 Fix passing of non-primitive types to varargs functions 10 年之前
winMath_ASM.cpp 125901648a 64bit, from @source http://msdn.microsoft.com/en-us/library/c9676k6h.aspx 11 年之前
winMemory.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 年之前
winPlatformCPUCount.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 年之前
winProcessControl.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 10 年之前
winRedbook.cpp a88339c219 Fix buffer overflows due to incorrect use of sizeof 10 年之前
winTLS.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winTime.cpp 97e7e07607 winTime month fix 10 年之前
winTimer.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors 10 年之前
winUser.cpp e3bbc42925 Provide a safer version of convertUTF16toUTF8 10 年之前
winVFS.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winVolume.cpp a0aa826f16 Adds a verifyCompatibility method to the Win32FileSystem to report case-sensitivity issues 10 年之前
winVolume.h a0aa826f16 Adds a verifyCompatibility method to the Win32FileSystem to report case-sensitivity issues 10 年之前
winWindow.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
win_common_prefix.h 7dbfe6994d Engine directory for ticket #1 13 年之前
win_debug_prefix.h 7dbfe6994d Engine directory for ticket #1 13 年之前
win_release_prefix.h 7dbfe6994d Engine directory for ticket #1 13 年之前