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minidump
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1631f76a47
Update winStackWalker.h
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10 年之前 |
nativeDialogs
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fcf52fb5e0
Rename the memory allocating versions to make prev error less likely
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10 年之前 |
threads
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3b1d84fe5c
SDL & Win32 platform threads cleanup.
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9 年之前 |
videoInfo
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41e5caf22b
Direct3D11 Engine/source changes
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9 年之前 |
VFSRes.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
WinPlatformGL.cpp
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415f4a046e
OpenGL vsync fixes.
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8 年之前 |
cardProfile.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 年之前 |
platformWin32.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
stdint.h
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bddc27c693
Add a temporary local copy of stdint.h for VS2008.
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10 年之前 |
winAsmBlit.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
winAsync.cpp
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 年之前 |
winCPUInfo.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
winConsole.cpp
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a88339c219
Fix buffer overflows due to incorrect use of sizeof
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10 年之前 |
winConsole.h
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539efcb1e1
Input event changes
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12 年之前 |
winDInputDevice.cpp
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e3bbc42925
Provide a safer version of convertUTF16toUTF8
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10 年之前 |
winDInputDevice.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 年之前 |
winDirectInput.cpp
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6040a8d855
Fix macro token pasting errors when compiling with clang-cl
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10 年之前 |
winDirectInput.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 年之前 |
winDlibrary.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
winExec.cpp
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486a12cb96
Merge pull request #1183 from MusicMonkey5555/documentation
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10 年之前 |
winFileio.cpp
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c2da755dc2
Fix for the directory scan for modules so it doesn't trim off characters in the path.
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9 年之前 |
winFont.cpp
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e3bbc42925
Provide a safer version of convertUTF16toUTF8
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10 年之前 |
winFont.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
winInput.cpp
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475f218bcd
Modified files for SDL2.
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10 年之前 |
winMath.cpp
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da4078c707
Fix passing of non-primitive types to varargs functions
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10 年之前 |
winMath_ASM.cpp
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125901648a
64bit, from @source http://msdn.microsoft.com/en-us/library/c9676k6h.aspx
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11 年之前 |
winMemory.cpp
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8ed0f508ca
Minimal changes to compile T3D on WIN64.
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11 年之前 |
winPlatformCPUCount.cpp
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8ed0f508ca
Minimal changes to compile T3D on WIN64.
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11 年之前 |
winProcessControl.cpp
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4e9034854d
Linux implementation. Include changes for gcc x64.
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10 年之前 |
winRedbook.cpp
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a88339c219
Fix buffer overflows due to incorrect use of sizeof
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10 年之前 |
winTLS.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
winTime.cpp
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97e7e07607
winTime month fix
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10 年之前 |
winTimer.cpp
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0ffd7f5620
Fix member vars left uninitialized in constructors
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10 年之前 |
winUser.cpp
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e3bbc42925
Provide a safer version of convertUTF16toUTF8
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10 年之前 |
winVFS.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
winVolume.cpp
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a0aa826f16
Adds a verifyCompatibility method to the Win32FileSystem to report case-sensitivity issues
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10 年之前 |
winVolume.h
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a0aa826f16
Adds a verifyCompatibility method to the Win32FileSystem to report case-sensitivity issues
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10 年之前 |
winWindow.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
win_common_prefix.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
win_debug_prefix.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
win_release_prefix.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |