Areloch 5220032bd4 Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields. 8 년 전
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GLSL 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 년 전
HLSL 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 년 전
conditionerFeature.cpp 4409a12af6 Fix GLSL out fragment shader color. 11 년 전
conditionerFeature.h 7dbfe6994d Engine directory for ticket #1 13 년 전
featureMgr.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
featureMgr.h 7dbfe6994d Engine directory for ticket #1 13 년 전
featureSet.cpp 36daca8d8e Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch. 9 년 전
featureSet.h 36daca8d8e Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch. 9 년 전
featureType.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
featureType.h 7dbfe6994d Engine directory for ticket #1 13 년 전
langElement.cpp edd1e0a270 Removes Direct3D9 functionality. 8 년 전
langElement.h edd1e0a270 Removes Direct3D9 functionality. 8 년 전
shaderComp.cpp 3496c549b5 Hardware Skinning Support 9 년 전
shaderComp.h 3496c549b5 Hardware Skinning Support 9 년 전
shaderDependency.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
shaderDependency.h 7dbfe6994d Engine directory for ticket #1 13 년 전
shaderFeature.cpp 41e5caf22b Direct3D11 Engine/source changes 9 년 전
shaderFeature.h 15f67015d3 Reordering initialization methods #1912 8 년 전
shaderGen.cpp 5220032bd4 Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields. 8 년 전
shaderGen.h 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 년 전
shaderGenVars.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
shaderGenVars.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
shaderOp.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
shaderOp.h 7dbfe6994d Engine directory for ticket #1 13 년 전