Areloch e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 سال پیش
..
glsl 88a94342f8 Merge pull request #2051 from lukaspj/correct-terrain-colors-linear 8 سال پیش
hlsl 88a94342f8 Merge pull request #2051 from lukaspj/correct-terrain-colors-linear 8 سال پیش
terrCell.cpp 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 سال پیش
terrCell.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 سال پیش
terrCellMaterial.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
terrCellMaterial.h ec3806bb0a Catches the remaining prepass to deferred changes on the engine side. 8 سال پیش
terrCollision.cpp 2002d74b78 Issue found with PVS-Studio: 10 سال پیش
terrCollision.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
terrData.cpp 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 سال پیش
terrData.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 سال پیش
terrExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 سال پیش
terrFeatureTypes.cpp 196b214eae engine: 9 سال پیش
terrFeatureTypes.h 196b214eae engine: 9 سال پیش
terrFile.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 سال پیش
terrImport.cpp 171a24459f Remove namespace from header 12 سال پیش
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
terrMaterial.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
terrMaterial.h 7962eef7dd Revert - Merge pull request #962 Fix OpenGL new terrain blend 11 سال پیش
terrRender.cpp 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 سال پیش
terrRender.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 سال پیش