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glsl
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88a94342f8
Merge pull request #2051 from lukaspj/correct-terrain-colors-linear
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8 年之前 |
hlsl
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88a94342f8
Merge pull request #2051 from lukaspj/correct-terrain-colors-linear
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8 年之前 |
terrCell.cpp
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 年之前 |
terrCell.h
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 年之前 |
terrCellMaterial.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
terrCellMaterial.h
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ec3806bb0a
Catches the remaining prepass to deferred changes on the engine side.
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8 年之前 |
terrCollision.cpp
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2002d74b78
Issue found with PVS-Studio:
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10 年之前 |
terrCollision.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
terrData.cpp
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 年之前 |
terrData.h
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 年之前 |
terrExport.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 年之前 |
terrFeatureTypes.cpp
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196b214eae
engine:
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9 年之前 |
terrFeatureTypes.h
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196b214eae
engine:
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9 年之前 |
terrFile.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
terrFile.h
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8eb0e98f86
Add a new Terrain brush action: Smooth Slope.
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12 年之前 |
terrImport.cpp
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171a24459f
Remove namespace from header
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12 年之前 |
terrLighting.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
terrMaterial.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 年之前 |
terrMaterial.h
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7962eef7dd
Revert - Merge pull request #962 Fix OpenGL new terrain blend
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11 年之前 |
terrRender.cpp
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 年之前 |
terrRender.h
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 年之前 |