AzaezelX be0f3097d6 $platform $= "macos" is used throughout the codebase 3 vuotta sitten
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T3D 6ce2d4cd9e helps to report which asse... 3 vuotta sitten
Verve 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 vuotta sitten
afx 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 vuotta sitten
app 20eb0a911a HTTPObject with CURL 3 vuotta sitten
assets 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 vuotta sitten
cinterface 35b33f1864 various fixes and memory corruption bug. 4 vuotta sitten
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 vuotta sitten
console 2b8f9e3999 Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security 3 vuotta sitten
core dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 vuotta sitten
environment cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 vuotta sitten
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 vuotta sitten
gfx aafbb7bfba add debug reportingfor cubemap arrays, and correct transcription flaw 3 vuotta sitten
gui fb5ad738e0 Merge branch 'development' into MiscFixes20220829 3 vuotta sitten
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 vuotta sitten
lighting d24df92a8b Revert "provide a new levelinfo. fallbackAmbient value for scenes with no global light source" 3 vuotta sitten
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 vuotta sitten
materials cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 vuotta sitten
math c687c0d23a * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 3 vuotta sitten
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 vuotta sitten
navigation 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 vuotta sitten
persistence 161ffc62fe Merge branch 'Preview4_0' into feature-vfs-security 3 vuotta sitten
platform 5e9d7d63a1 Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues 3 vuotta sitten
platformMac be0f3097d6 $platform $= "macos" is used throughout the codebase 3 vuotta sitten
platformPOSIX 161ffc62fe Merge branch 'Preview4_0' into feature-vfs-security 3 vuotta sitten
platformSDL d5d846f311 * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. 3 vuotta sitten
platformWin32 dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 vuotta sitten
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 4 vuotta sitten
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. 4 vuotta sitten
postFx 90cb07a550 uniform float targetRatio; var by request 3 vuotta sitten
renderInstance ad3c961579 get probes displaying with low Texture quality 3 vuotta sitten
scene 332193b53a Merge pull request #835 from Azaezel/alpha40/pathShapeSillies 3 vuotta sitten
sfx fe47048293 Mac OpenAL 1.1 3 vuotta sitten
shaderGen 691eb5f2ba fix computeForwardProbes shadergen gl side 3 vuotta sitten
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. 4 vuotta sitten
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 5 vuotta sitten
terrain ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 vuotta sitten
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 vuotta sitten
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 4 vuotta sitten
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 vuotta sitten
windowManager 13a53dd0ca WinKey+Shift+L/R Arrow handler. 3 vuotta sitten
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 vuotta sitten
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten