|
@@ -26,1364 +26,1364 @@
|
|
|
|
|
|
singleton SFXEnvironment(Generic)
|
|
singleton SFXEnvironment(Generic)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.8913";
|
|
|
|
-reverbGainLF = "1.000";
|
|
|
|
-reverbDecayTime = "1.4900";
|
|
|
|
-reverbDecayHFRatio = "0.8300";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.0500";
|
|
|
|
-reflectionDelay = "0.0070";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.2589";
|
|
|
|
-lateReverbDelay = "0.0110";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.8913";
|
|
|
|
+ reverbGainLF = "1.000";
|
|
|
|
+ reverbDecayTime = "1.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.8300";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.0500";
|
|
|
|
+ reflectionDelay = "0.0070";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.2589";
|
|
|
|
+ lateReverbDelay = "0.0110";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PaddedCell)
|
|
singleton SFXEnvironment(PaddedCell)
|
|
{
|
|
{
|
|
-reverbDensity = "0.1715";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.0010";
|
|
|
|
-reverbGainLF = "1.000";
|
|
|
|
-reverbDecayTime = "0.1700";
|
|
|
|
-reverbDecayHFRatio = "0.1000";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.2500";
|
|
|
|
-reflectionDelay = "0.0010";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.2691";
|
|
|
|
-lateReverbDelay = "0.0020";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.1715";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.0010";
|
|
|
|
+ reverbGainLF = "1.000";
|
|
|
|
+ reverbDecayTime = "0.1700";
|
|
|
|
+ reverbDecayHFRatio = "0.1000";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.2500";
|
|
|
|
+ reflectionDelay = "0.0010";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.2691";
|
|
|
|
+ lateReverbDelay = "0.0020";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetRoom)
|
|
singleton SFXEnvironment(PresetRoom)
|
|
{
|
|
{
|
|
-reverbDensity = "0.4287";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.5929";
|
|
|
|
-reverbGainLF = "1.000";
|
|
|
|
-reverbDecayTime = "0.4000";
|
|
|
|
-reverbDecayHFRatio = "0.8300";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.1503";
|
|
|
|
-reflectionDelay = "0.0020";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.0629";
|
|
|
|
-lateReverbDelay = "0.0030";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.4287";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.5929";
|
|
|
|
+ reverbGainLF = "1.000";
|
|
|
|
+ reverbDecayTime = "0.4000";
|
|
|
|
+ reverbDecayHFRatio = "0.8300";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.1503";
|
|
|
|
+ reflectionDelay = "0.0020";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.0629";
|
|
|
|
+ lateReverbDelay = "0.0030";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetBathroom)
|
|
singleton SFXEnvironment(PresetBathroom)
|
|
{
|
|
{
|
|
-reverbDensity = "0.1715";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.2512";
|
|
|
|
-reverbGainLF = "1.000";
|
|
|
|
-reverbDecayTime = "1.4900";
|
|
|
|
-reverbDecayHFRatio = "0.5400";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.6531";
|
|
|
|
-reflectionDelay = "0.0070";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "3.2734";
|
|
|
|
-lateReverbDelay = "0.0110";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.1715";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.2512";
|
|
|
|
+ reverbGainLF = "1.000";
|
|
|
|
+ reverbDecayTime = "1.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.5400";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.6531";
|
|
|
|
+ reflectionDelay = "0.0070";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "3.2734";
|
|
|
|
+ lateReverbDelay = "0.0110";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetLivingroom)
|
|
singleton SFXEnvironment(PresetLivingroom)
|
|
{
|
|
{
|
|
-reverbDensity = "0.9766";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.0010";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "0.0900";
|
|
|
|
-reverbDecayHFRatio = "0.5000";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.2051";
|
|
|
|
-reflectionDelay = "0.0030";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.2805";
|
|
|
|
-lateReverbDelay = "0.0040";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.9766";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.0010";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "0.0900";
|
|
|
|
+ reverbDecayHFRatio = "0.5000";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.2051";
|
|
|
|
+ reflectionDelay = "0.0030";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.2805";
|
|
|
|
+ lateReverbDelay = "0.0040";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetStoneroom)
|
|
singleton SFXEnvironment(PresetStoneroom)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.7079";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "2.3100";
|
|
|
|
-reverbDecayHFRatio = "0.6400";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.4411";
|
|
|
|
-reflectionDelay = "0.0120";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.1003";
|
|
|
|
-lateReverbDelay = "0.0170";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.7079";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "2.3100";
|
|
|
|
+ reverbDecayHFRatio = "0.6400";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.4411";
|
|
|
|
+ reflectionDelay = "0.0120";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.1003";
|
|
|
|
+ lateReverbDelay = "0.0170";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetAuditorium)
|
|
singleton SFXEnvironment(PresetAuditorium)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.5781";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "4.3200";
|
|
|
|
-reverbDecayHFRatio = "0.5900";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.4032";
|
|
|
|
-reflectionDelay = "0.0200";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.7170";
|
|
|
|
-lateReverbDelay = "0.0300";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.5781";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "4.3200";
|
|
|
|
+ reverbDecayHFRatio = "0.5900";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.4032";
|
|
|
|
+ reflectionDelay = "0.0200";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.7170";
|
|
|
|
+ lateReverbDelay = "0.0300";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetConcerthall)
|
|
singleton SFXEnvironment(PresetConcerthall)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.5632";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "3.9200";
|
|
|
|
-reverbDecayHFRatio = "0.7000";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.2427";
|
|
|
|
-reflectionDelay = "0.0200";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.9977";
|
|
|
|
-lateReverbDelay = "0.0290";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.5632";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "3.9200";
|
|
|
|
+ reverbDecayHFRatio = "0.7000";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.2427";
|
|
|
|
+ reflectionDelay = "0.0200";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.9977";
|
|
|
|
+ lateReverbDelay = "0.0290";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetCave)
|
|
singleton SFXEnvironment(PresetCave)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "1.000";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "2.9100";
|
|
|
|
-reverbDecayHFRatio = "1.3000";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.5000";
|
|
|
|
-reflectionDelay = "0.0250";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.7063";
|
|
|
|
-lateReverbDelay = "0.0220";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "0";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "1.000";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "2.9100";
|
|
|
|
+ reverbDecayHFRatio = "1.3000";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.5000";
|
|
|
|
+ reflectionDelay = "0.0250";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.7063";
|
|
|
|
+ lateReverbDelay = "0.0220";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "0";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetArena)
|
|
singleton SFXEnvironment(PresetArena)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.4477";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "7.2400";
|
|
|
|
-reverbDecayHFRatio = "0.3300";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.2612";
|
|
|
|
-reflectionDelay = "0.0200";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.0186";
|
|
|
|
-lateReverbDelay = "0.0300";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.4477";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "7.2400";
|
|
|
|
+ reverbDecayHFRatio = "0.3300";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.2612";
|
|
|
|
+ reflectionDelay = "0.0200";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.0186";
|
|
|
|
+ lateReverbDelay = "0.0300";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetHangar)
|
|
singleton SFXEnvironment(PresetHangar)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.3162";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "10.0500";
|
|
|
|
-reverbDecayHFRatio = "0.2300";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.5000";
|
|
|
|
-reflectionDelay = "0.0200";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.2560";
|
|
|
|
-lateReverbDelay = "0.0300";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.3162";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "10.0500";
|
|
|
|
+ reverbDecayHFRatio = "0.2300";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.5000";
|
|
|
|
+ reflectionDelay = "0.0200";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.2560";
|
|
|
|
+ lateReverbDelay = "0.0300";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetCarpetedHall)
|
|
singleton SFXEnvironment(PresetCarpetedHall)
|
|
{
|
|
{
|
|
-reverbDensity = "0.4287";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.0100";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "0.3000";
|
|
|
|
-reverbDecayHFRatio = "0.1000";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.1215";
|
|
|
|
-reflectionDelay = "0.0020";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.1531";
|
|
|
|
-lateReverbDelay = "0.0300";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.4287";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.0100";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "0.3000";
|
|
|
|
+ reverbDecayHFRatio = "0.1000";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.1215";
|
|
|
|
+ reflectionDelay = "0.0020";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.1531";
|
|
|
|
+ lateReverbDelay = "0.0300";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetHallway)
|
|
singleton SFXEnvironment(PresetHallway)
|
|
{
|
|
{
|
|
-reverbDensity = "0.3645";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.7079";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "1.4900";
|
|
|
|
-reverbDecayHFRatio = "0.5900";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.2458";
|
|
|
|
-reflectionDelay = "0.0070";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.6615";
|
|
|
|
-lateReverbDelay = "0.0110";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.3645";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.7079";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "1.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.5900";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.2458";
|
|
|
|
+ reflectionDelay = "0.0070";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.6615";
|
|
|
|
+ lateReverbDelay = "0.0110";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetStoneCorridor)
|
|
singleton SFXEnvironment(PresetStoneCorridor)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "1.000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.7612";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "2.7000";
|
|
|
|
-reverbDecayHFRatio = "0.7900";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.2472";
|
|
|
|
-reflectionDelay = "0.0130";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.5758";
|
|
|
|
-lateReverbDelay = "0.0200";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "1.000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.7612";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "2.7000";
|
|
|
|
+ reverbDecayHFRatio = "0.7900";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.2472";
|
|
|
|
+ reflectionDelay = "0.0130";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.5758";
|
|
|
|
+ lateReverbDelay = "0.0200";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetStoneAlley)
|
|
singleton SFXEnvironment(PresetStoneAlley)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "0.300";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.7328";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "1.4900";
|
|
|
|
-reverbDecayHFRatio = "0.8600";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.2500";
|
|
|
|
-reflectionDelay = "0.0070";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.9954";
|
|
|
|
-lateReverbDelay = "0.0110";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1250";
|
|
|
|
-reverbEchoDepth = "0.9500";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "0.300";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.7328";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "1.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.8600";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.2500";
|
|
|
|
+ reflectionDelay = "0.0070";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.9954";
|
|
|
|
+ lateReverbDelay = "0.0110";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1250";
|
|
|
|
+ reverbEchoDepth = "0.9500";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
-singleton SFXEnvironment(PresetFroest)
|
|
|
|
|
|
+singleton SFXEnvironment(PresetForest)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "0.300";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.0224";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "1.4900";
|
|
|
|
-reverbDecayHFRatio = "0.5400";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.0525";
|
|
|
|
-reflectionDelay = "0.1620";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.7682";
|
|
|
|
-lateReverbDelay = "0.0880";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1250";
|
|
|
|
-reverbEchoDepth = "1.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "0.300";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.0224";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "1.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.5400";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.0525";
|
|
|
|
+ reflectionDelay = "0.1620";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.7682";
|
|
|
|
+ lateReverbDelay = "0.0880";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1250";
|
|
|
|
+ reverbEchoDepth = "1.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetCity)
|
|
singleton SFXEnvironment(PresetCity)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "0.500";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.3981";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "1.4900";
|
|
|
|
-reverbDecayHFRatio = "0.6700";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.0730";
|
|
|
|
-reflectionDelay = "0.0070";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.1427";
|
|
|
|
-lateReverbDelay = "0.0110";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1250";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "0.500";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.3981";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "1.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.6700";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.0730";
|
|
|
|
+ reflectionDelay = "0.0070";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.1427";
|
|
|
|
+ lateReverbDelay = "0.0110";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1250";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetMountains)
|
|
singleton SFXEnvironment(PresetMountains)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "0.2700";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.0562";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "1.4900";
|
|
|
|
-reverbDecayHFRatio = "0.2100";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.0407";
|
|
|
|
-reflectionDelay = "0.3000";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.1919";
|
|
|
|
-lateReverbDelay = "0.1000";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1250";
|
|
|
|
-reverbEchoDepth = "1.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "0";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "0.2700";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.0562";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "1.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.2100";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.0407";
|
|
|
|
+ reflectionDelay = "0.3000";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.1919";
|
|
|
|
+ lateReverbDelay = "0.1000";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1250";
|
|
|
|
+ reverbEchoDepth = "1.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "0";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetQuarry)
|
|
singleton SFXEnvironment(PresetQuarry)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "1.0000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.3162";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "1.4900";
|
|
|
|
-reverbDecayHFRatio = "0.8300";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.0000";
|
|
|
|
-reflectionDelay = "0.0610";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.7783";
|
|
|
|
-lateReverbDelay = "0.0250";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1250";
|
|
|
|
-reverbEchoDepth = "0.7000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "1.0000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.3162";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "1.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.8300";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.0000";
|
|
|
|
+ reflectionDelay = "0.0610";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.7783";
|
|
|
|
+ lateReverbDelay = "0.0250";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1250";
|
|
|
|
+ reverbEchoDepth = "0.7000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetPlain)
|
|
singleton SFXEnvironment(PresetPlain)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "0.2100";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.1000";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "1.4900";
|
|
|
|
-reverbDecayHFRatio = "0.5000";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.0585";
|
|
|
|
-reflectionDelay = "0.1790";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.1089";
|
|
|
|
-lateReverbDelay = "0.1000";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "1.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "0.2100";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.1000";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "1.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.5000";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.0585";
|
|
|
|
+ reflectionDelay = "0.1790";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.1089";
|
|
|
|
+ lateReverbDelay = "0.1000";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "1.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetParkinglot)
|
|
singleton SFXEnvironment(PresetParkinglot)
|
|
{
|
|
{
|
|
-reverbDensity = "1.000";
|
|
|
|
-reverbDiffusion = "1.0000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "1.0000";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "1.6500";
|
|
|
|
-reverbDecayHFRatio = "1.5000";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.2082";
|
|
|
|
-reflectionDelay = "0.0080";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.2652";
|
|
|
|
-lateReverbDelay = "0.0120";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "0";
|
|
|
|
|
|
+ reverbDensity = "1.000";
|
|
|
|
+ reverbDiffusion = "1.0000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "1.0000";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "1.6500";
|
|
|
|
+ reverbDecayHFRatio = "1.5000";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.2082";
|
|
|
|
+ reflectionDelay = "0.0080";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.2652";
|
|
|
|
+ lateReverbDelay = "0.0120";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "0";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetSewerpipe)
|
|
singleton SFXEnvironment(PresetSewerpipe)
|
|
{
|
|
{
|
|
-reverbDensity = "0.3071";
|
|
|
|
-reverbDiffusion = "0.8000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.3162";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "2.8100";
|
|
|
|
-reverbDecayHFRatio = "0.1400";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "1.6387";
|
|
|
|
-reflectionDelay = "0.0140";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "3.2471";
|
|
|
|
-lateReverbDelay = "0.0210";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.3071";
|
|
|
|
+ reverbDiffusion = "0.8000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.3162";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "2.8100";
|
|
|
|
+ reverbDecayHFRatio = "0.1400";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "1.6387";
|
|
|
|
+ reflectionDelay = "0.0140";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "3.2471";
|
|
|
|
+ lateReverbDelay = "0.0210";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetUnderwater)
|
|
singleton SFXEnvironment(PresetUnderwater)
|
|
{
|
|
{
|
|
-reverbDensity = "0.3645";
|
|
|
|
-reverbDiffusion = "1.0000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.0100";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "1.4900";
|
|
|
|
-reverbDecayHFRatio = "0.1000";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.5963";
|
|
|
|
-reflectionDelay = "0.0070";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "7.0795";
|
|
|
|
-lateReverbDelay = "0.0110";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "1.1800";
|
|
|
|
-reverbModDepth = "0.3480";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.3645";
|
|
|
|
+ reverbDiffusion = "1.0000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.0100";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "1.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.1000";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.5963";
|
|
|
|
+ reflectionDelay = "0.0070";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "7.0795";
|
|
|
|
+ lateReverbDelay = "0.0110";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "1.1800";
|
|
|
|
+ reverbModDepth = "0.3480";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetDrugged)
|
|
singleton SFXEnvironment(PresetDrugged)
|
|
{
|
|
{
|
|
-reverbDensity = "0.4287";
|
|
|
|
-reverbDiffusion = "0.5000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "1.0000";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "8.3900";
|
|
|
|
-reverbDecayHFRatio = "1.3900";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.8760";
|
|
|
|
-reflectionDelay = "0.0020";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "3.1081";
|
|
|
|
-lateReverbDelay = "0.0300";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "1.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "0";
|
|
|
|
|
|
+ reverbDensity = "0.4287";
|
|
|
|
+ reverbDiffusion = "0.5000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "1.0000";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "8.3900";
|
|
|
|
+ reverbDecayHFRatio = "1.3900";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.8760";
|
|
|
|
+ reflectionDelay = "0.0020";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "3.1081";
|
|
|
|
+ lateReverbDelay = "0.0300";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "1.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "0";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetDizzy)
|
|
singleton SFXEnvironment(PresetDizzy)
|
|
{
|
|
{
|
|
-reverbDensity = "0.3645";
|
|
|
|
-reverbDiffusion = "0.6000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.6310";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "17.2300";
|
|
|
|
-reverbDecayHFRatio = "0.5600";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.1392";
|
|
|
|
-reflectionDelay = "0.0200";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.4937";
|
|
|
|
-lateReverbDelay = "0.0300";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "1.0000";
|
|
|
|
-reverbModTime = "0.8100";
|
|
|
|
-reverbModDepth = "0.3100";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "0";
|
|
|
|
|
|
+ reverbDensity = "0.3645";
|
|
|
|
+ reverbDiffusion = "0.6000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.6310";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "17.2300";
|
|
|
|
+ reverbDecayHFRatio = "0.5600";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.1392";
|
|
|
|
+ reflectionDelay = "0.0200";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.4937";
|
|
|
|
+ lateReverbDelay = "0.0300";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "1.0000";
|
|
|
|
+ reverbModTime = "0.8100";
|
|
|
|
+ reverbModDepth = "0.3100";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "0";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(PresetPsychotic)
|
|
singleton SFXEnvironment(PresetPsychotic)
|
|
{
|
|
{
|
|
-reverbDensity = "0.0625";
|
|
|
|
-reverbDiffusion = "0.5000";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.8404";
|
|
|
|
-reverbGainLF = "1.0000";
|
|
|
|
-reverbDecayTime = "7.5600";
|
|
|
|
-reverbDecayHFRatio = "0.9100";
|
|
|
|
-reverbDecayLFRatio = "1.0000";
|
|
|
|
-reflectionsGain = "0.4864";
|
|
|
|
-reflectionDelay = "0.0200";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "2.4378";
|
|
|
|
-lateReverbDelay = "0.0300";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "4.0000";
|
|
|
|
-reverbModDepth = "1.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "0";
|
|
|
|
|
|
+ reverbDensity = "0.0625";
|
|
|
|
+ reverbDiffusion = "0.5000";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.8404";
|
|
|
|
+ reverbGainLF = "1.0000";
|
|
|
|
+ reverbDecayTime = "7.5600";
|
|
|
|
+ reverbDecayHFRatio = "0.9100";
|
|
|
|
+ reverbDecayLFRatio = "1.0000";
|
|
|
|
+ reflectionsGain = "0.4864";
|
|
|
|
+ reflectionDelay = "0.0200";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "2.4378";
|
|
|
|
+ lateReverbDelay = "0.0300";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "4.0000";
|
|
|
|
+ reverbModDepth = "1.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "0";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(CastleSmallroom)
|
|
singleton SFXEnvironment(CastleSmallroom)
|
|
{
|
|
{
|
|
-reverbDensity = "1.0000";
|
|
|
|
-reverbDiffusion = "0.8900";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.3981";
|
|
|
|
-reverbGainLF = "0.1000";
|
|
|
|
-reverbDecayTime = "1.2200";
|
|
|
|
-reverbDecayHFRatio = "0.8300";
|
|
|
|
-reverbDecayLFRatio = "0.3100";
|
|
|
|
-reflectionsGain = "0.8913";
|
|
|
|
-reflectionDelay = "0.0220";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.9953";
|
|
|
|
-lateReverbDelay = "0.0110";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1380";
|
|
|
|
-reverbEchoDepth = "0.0800";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.0000";
|
|
|
|
+ reverbDiffusion = "0.8900";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.3981";
|
|
|
|
+ reverbGainLF = "0.1000";
|
|
|
|
+ reverbDecayTime = "1.2200";
|
|
|
|
+ reverbDecayHFRatio = "0.8300";
|
|
|
|
+ reverbDecayLFRatio = "0.3100";
|
|
|
|
+ reflectionsGain = "0.8913";
|
|
|
|
+ reflectionDelay = "0.0220";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.9953";
|
|
|
|
+ lateReverbDelay = "0.0110";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1380";
|
|
|
|
+ reverbEchoDepth = "0.0800";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(CastleShortPassage)
|
|
singleton SFXEnvironment(CastleShortPassage)
|
|
{
|
|
{
|
|
-reverbDensity = "1.0000";
|
|
|
|
-reverbDiffusion = "0.8900";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.3162";
|
|
|
|
-reverbGainLF = "0.1000";
|
|
|
|
-reverbDecayTime = "2.3200";
|
|
|
|
-reverbDecayHFRatio = "0.8300";
|
|
|
|
-reverbDecayLFRatio = "0.3100";
|
|
|
|
-reflectionsGain = "0.8913";
|
|
|
|
-reflectionDelay = "0.0070";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.2589";
|
|
|
|
-lateReverbDelay = "0.0230";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1380";
|
|
|
|
-reverbEchoDepth = "0.0800";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5168.0001";
|
|
|
|
-reverbLFRef = "139.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.0000";
|
|
|
|
+ reverbDiffusion = "0.8900";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.3162";
|
|
|
|
+ reverbGainLF = "0.1000";
|
|
|
|
+ reverbDecayTime = "2.3200";
|
|
|
|
+ reverbDecayHFRatio = "0.8300";
|
|
|
|
+ reverbDecayLFRatio = "0.3100";
|
|
|
|
+ reflectionsGain = "0.8913";
|
|
|
|
+ reflectionDelay = "0.0070";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.2589";
|
|
|
|
+ lateReverbDelay = "0.0230";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1380";
|
|
|
|
+ reverbEchoDepth = "0.0800";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5168.0001";
|
|
|
|
+ reverbLFRef = "139.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(CastleMediumRoom)
|
|
singleton SFXEnvironment(CastleMediumRoom)
|
|
{
|
|
{
|
|
-reverbDensity = "1.0000";
|
|
|
|
-reverbDiffusion = "0.9300";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.2818";
|
|
|
|
-reverbGainLF = "0.1000";
|
|
|
|
-reverbDecayTime = "2.0400";
|
|
|
|
-reverbDecayHFRatio = "0.8300";
|
|
|
|
-reverbDecayLFRatio = "0.4600";
|
|
|
|
-reflectionsGain = "0.6310";
|
|
|
|
-reflectionDelay = "0.0220";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.5849";
|
|
|
|
-lateReverbDelay = "0.0110";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1550";
|
|
|
|
-reverbEchoDepth = "0.0300";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5168.0001";
|
|
|
|
-reverbLFRef = "139.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.0000";
|
|
|
|
+ reverbDiffusion = "0.9300";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.2818";
|
|
|
|
+ reverbGainLF = "0.1000";
|
|
|
|
+ reverbDecayTime = "2.0400";
|
|
|
|
+ reverbDecayHFRatio = "0.8300";
|
|
|
|
+ reverbDecayLFRatio = "0.4600";
|
|
|
|
+ reflectionsGain = "0.6310";
|
|
|
|
+ reflectionDelay = "0.0220";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.5849";
|
|
|
|
+ lateReverbDelay = "0.0110";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1550";
|
|
|
|
+ reverbEchoDepth = "0.0300";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5168.0001";
|
|
|
|
+ reverbLFRef = "139.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(CastleLargeRoom)
|
|
singleton SFXEnvironment(CastleLargeRoom)
|
|
{
|
|
{
|
|
-reverbDensity = "1.0000";
|
|
|
|
-reverbDiffusion = "0.8200";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.2818";
|
|
|
|
-reverbGainLF = "0.1259";
|
|
|
|
-reverbDecayTime = "2.5300";
|
|
|
|
-reverbDecayHFRatio = "0.8300";
|
|
|
|
-reverbDecayLFRatio = "0.5000";
|
|
|
|
-reflectionsGain = "0.4467";
|
|
|
|
-reflectionDelay = "0.0340";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.2589";
|
|
|
|
-lateReverbDelay = "0.0160";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1850";
|
|
|
|
-reverbEchoDepth = "0.0700";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5168.0001";
|
|
|
|
-reverbLFRef = "139.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.0000";
|
|
|
|
+ reverbDiffusion = "0.8200";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.2818";
|
|
|
|
+ reverbGainLF = "0.1259";
|
|
|
|
+ reverbDecayTime = "2.5300";
|
|
|
|
+ reverbDecayHFRatio = "0.8300";
|
|
|
|
+ reverbDecayLFRatio = "0.5000";
|
|
|
|
+ reflectionsGain = "0.4467";
|
|
|
|
+ reflectionDelay = "0.0340";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.2589";
|
|
|
|
+ lateReverbDelay = "0.0160";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1850";
|
|
|
|
+ reverbEchoDepth = "0.0700";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5168.0001";
|
|
|
|
+ reverbLFRef = "139.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(CastleLongPassage)
|
|
singleton SFXEnvironment(CastleLongPassage)
|
|
{
|
|
{
|
|
-reverbDensity = "1.0000";
|
|
|
|
-reverbDiffusion = "0.8900";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.3981";
|
|
|
|
-reverbGainLF = "0.1000";
|
|
|
|
-reverbDecayTime = "3.4200";
|
|
|
|
-reverbDecayHFRatio = "0.8300";
|
|
|
|
-reverbDecayLFRatio = "0.3100";
|
|
|
|
-reflectionsGain = "0.8913";
|
|
|
|
-reflectionDelay = "0.0070";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.4125";
|
|
|
|
-lateReverbDelay = "0.0230";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1380";
|
|
|
|
-reverbEchoDepth = "0.0800";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5168.0001";
|
|
|
|
-reverbLFRef = "139.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.0000";
|
|
|
|
+ reverbDiffusion = "0.8900";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.3981";
|
|
|
|
+ reverbGainLF = "0.1000";
|
|
|
|
+ reverbDecayTime = "3.4200";
|
|
|
|
+ reverbDecayHFRatio = "0.8300";
|
|
|
|
+ reverbDecayLFRatio = "0.3100";
|
|
|
|
+ reflectionsGain = "0.8913";
|
|
|
|
+ reflectionDelay = "0.0070";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.4125";
|
|
|
|
+ lateReverbDelay = "0.0230";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1380";
|
|
|
|
+ reverbEchoDepth = "0.0800";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5168.0001";
|
|
|
|
+ reverbLFRef = "139.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(CastleHall)
|
|
singleton SFXEnvironment(CastleHall)
|
|
{
|
|
{
|
|
-reverbDensity = "1.0000";
|
|
|
|
-reverbDiffusion = "0.8100";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.2818";
|
|
|
|
-reverbGainLF = "0.1778";
|
|
|
|
-reverbDecayTime = "3.1400";
|
|
|
|
-reverbDecayHFRatio = "0.7900";
|
|
|
|
-reverbDecayLFRatio = "0.6200";
|
|
|
|
-reflectionsGain = "0.1778";
|
|
|
|
-reflectionDelay = "0.0560";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.1220";
|
|
|
|
-lateReverbDelay = "0.0240";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5168.0001";
|
|
|
|
-reverbLFRef = "139.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.0000";
|
|
|
|
+ reverbDiffusion = "0.8100";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.2818";
|
|
|
|
+ reverbGainLF = "0.1778";
|
|
|
|
+ reverbDecayTime = "3.1400";
|
|
|
|
+ reverbDecayHFRatio = "0.7900";
|
|
|
|
+ reverbDecayLFRatio = "0.6200";
|
|
|
|
+ reflectionsGain = "0.1778";
|
|
|
|
+ reflectionDelay = "0.0560";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.1220";
|
|
|
|
+ lateReverbDelay = "0.0240";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5168.0001";
|
|
|
|
+ reverbLFRef = "139.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(CastleCupboard)
|
|
singleton SFXEnvironment(CastleCupboard)
|
|
{
|
|
{
|
|
-reverbDensity = "1.0000";
|
|
|
|
-reverbDiffusion = "0.8900";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.2818";
|
|
|
|
-reverbGainLF = "0.1000";
|
|
|
|
-reverbDecayTime = "0.6700";
|
|
|
|
-reverbDecayHFRatio = "0.8700";
|
|
|
|
-reverbDecayLFRatio = "0.3100";
|
|
|
|
-reflectionsGain = "1.4125";
|
|
|
|
-reflectionDelay = "0.0100";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "3.5481";
|
|
|
|
-lateReverbDelay = "0.0070";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1380";
|
|
|
|
-reverbEchoDepth = "0.0800";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5168.0001";
|
|
|
|
-reverbLFRef = "139.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.0000";
|
|
|
|
+ reverbDiffusion = "0.8900";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.2818";
|
|
|
|
+ reverbGainLF = "0.1000";
|
|
|
|
+ reverbDecayTime = "0.6700";
|
|
|
|
+ reverbDecayHFRatio = "0.8700";
|
|
|
|
+ reverbDecayLFRatio = "0.3100";
|
|
|
|
+ reflectionsGain = "1.4125";
|
|
|
|
+ reflectionDelay = "0.0100";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "3.5481";
|
|
|
|
+ lateReverbDelay = "0.0070";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1380";
|
|
|
|
+ reverbEchoDepth = "0.0800";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5168.0001";
|
|
|
|
+ reverbLFRef = "139.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(CastleCourtyard)
|
|
singleton SFXEnvironment(CastleCourtyard)
|
|
{
|
|
{
|
|
-reverbDensity = "1.0000";
|
|
|
|
-reverbDiffusion = "0.4200";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.4467";
|
|
|
|
-reverbGainLF = "0.1995";
|
|
|
|
-reverbDecayTime = "2.1300";
|
|
|
|
-reverbDecayHFRatio = "0.6100";
|
|
|
|
-reverbDecayLFRatio = "0.2300";
|
|
|
|
-reflectionsGain = "0.2239";
|
|
|
|
-reflectionDelay = "0.1600";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.7079";
|
|
|
|
-lateReverbDelay = "0.0360";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.3700";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5000.0000";
|
|
|
|
-reverbLFRef = "250.0000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "0";
|
|
|
|
|
|
+ reverbDensity = "1.0000";
|
|
|
|
+ reverbDiffusion = "0.4200";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.4467";
|
|
|
|
+ reverbGainLF = "0.1995";
|
|
|
|
+ reverbDecayTime = "2.1300";
|
|
|
|
+ reverbDecayHFRatio = "0.6100";
|
|
|
|
+ reverbDecayLFRatio = "0.2300";
|
|
|
|
+ reflectionsGain = "0.2239";
|
|
|
|
+ reflectionDelay = "0.1600";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.7079";
|
|
|
|
+ lateReverbDelay = "0.0360";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.3700";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5000.0000";
|
|
|
|
+ reverbLFRef = "250.0000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "0";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(CastleAlcove)
|
|
singleton SFXEnvironment(CastleAlcove)
|
|
{
|
|
{
|
|
-reverbDensity = "1.0000";
|
|
|
|
-reverbDiffusion = "0.8900";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.5012";
|
|
|
|
-reverbGainLF = "0.1000";
|
|
|
|
-reverbDecayTime = "1.6400";
|
|
|
|
-reverbDecayHFRatio = "0.8700";
|
|
|
|
-reverbDecayLFRatio = "0.3100";
|
|
|
|
-reflectionsGain = "1.0000";
|
|
|
|
-reflectionDelay = "0.0070";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.4125";
|
|
|
|
-lateReverbDelay = "0.0340";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1380";
|
|
|
|
-reverbEchoDepth = "0.0800";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "5168.0001";
|
|
|
|
-reverbLFRef = "139.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "1.0000";
|
|
|
|
+ reverbDiffusion = "0.8900";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.5012";
|
|
|
|
+ reverbGainLF = "0.1000";
|
|
|
|
+ reverbDecayTime = "1.6400";
|
|
|
|
+ reverbDecayHFRatio = "0.8700";
|
|
|
|
+ reverbDecayLFRatio = "0.3100";
|
|
|
|
+ reflectionsGain = "1.0000";
|
|
|
|
+ reflectionDelay = "0.0070";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.4125";
|
|
|
|
+ lateReverbDelay = "0.0340";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1380";
|
|
|
|
+ reverbEchoDepth = "0.0800";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "5168.0001";
|
|
|
|
+ reverbLFRef = "139.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(FactorySmallRoom)
|
|
singleton SFXEnvironment(FactorySmallRoom)
|
|
{
|
|
{
|
|
-reverbDensity = "0.3645";
|
|
|
|
-reverbDiffusion = "0.8200";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.7943";
|
|
|
|
-reverbGainLF = "0.5012";
|
|
|
|
-reverbDecayTime = "1.7200";
|
|
|
|
-reverbDecayHFRatio = "0.6500";
|
|
|
|
-reverbDecayLFRatio = "1.3100";
|
|
|
|
-reflectionsGain = "0.7079";
|
|
|
|
-reflectionDelay = "0.0100";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.7783";
|
|
|
|
-lateReverbDelay = "0.0240";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1190";
|
|
|
|
-reverbEchoDepth = "0.0700";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "3762.6001";
|
|
|
|
-reverbLFRef = "362.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.3645";
|
|
|
|
+ reverbDiffusion = "0.8200";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.7943";
|
|
|
|
+ reverbGainLF = "0.5012";
|
|
|
|
+ reverbDecayTime = "1.7200";
|
|
|
|
+ reverbDecayHFRatio = "0.6500";
|
|
|
|
+ reverbDecayLFRatio = "1.3100";
|
|
|
|
+ reflectionsGain = "0.7079";
|
|
|
|
+ reflectionDelay = "0.0100";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.7783";
|
|
|
|
+ lateReverbDelay = "0.0240";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1190";
|
|
|
|
+ reverbEchoDepth = "0.0700";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "3762.6001";
|
|
|
|
+ reverbLFRef = "362.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(FactoryShortPassage)
|
|
singleton SFXEnvironment(FactoryShortPassage)
|
|
{
|
|
{
|
|
-reverbDensity = "0.3645";
|
|
|
|
-reverbDiffusion = "0.6400";
|
|
|
|
-reverbGain = "0.2512";
|
|
|
|
-reverbGainHF = "0.7943";
|
|
|
|
-reverbGainLF = "0.5012";
|
|
|
|
-reverbDecayTime = "2.5300";
|
|
|
|
-reverbDecayHFRatio = "0.6500";
|
|
|
|
-reverbDecayLFRatio = "1.3100";
|
|
|
|
-reflectionsGain = "1.0000";
|
|
|
|
-reflectionDelay = "0.0100";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.2589";
|
|
|
|
-lateReverbDelay = "0.0380";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1350";
|
|
|
|
-reverbEchoDepth = "0.2300";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "3762.6001";
|
|
|
|
-reverbLFRef = "362.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.3645";
|
|
|
|
+ reverbDiffusion = "0.6400";
|
|
|
|
+ reverbGain = "0.2512";
|
|
|
|
+ reverbGainHF = "0.7943";
|
|
|
|
+ reverbGainLF = "0.5012";
|
|
|
|
+ reverbDecayTime = "2.5300";
|
|
|
|
+ reverbDecayHFRatio = "0.6500";
|
|
|
|
+ reverbDecayLFRatio = "1.3100";
|
|
|
|
+ reflectionsGain = "1.0000";
|
|
|
|
+ reflectionDelay = "0.0100";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.2589";
|
|
|
|
+ lateReverbDelay = "0.0380";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1350";
|
|
|
|
+ reverbEchoDepth = "0.2300";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "3762.6001";
|
|
|
|
+ reverbLFRef = "362.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(FactoryMediumRoom)
|
|
singleton SFXEnvironment(FactoryMediumRoom)
|
|
{
|
|
{
|
|
-reverbDensity = "0.4287";
|
|
|
|
-reverbDiffusion = "0.8200";
|
|
|
|
-reverbGain = "0.2512";
|
|
|
|
-reverbGainHF = "0.7943";
|
|
|
|
-reverbGainLF = "0.5012";
|
|
|
|
-reverbDecayTime = "2.7600";
|
|
|
|
-reverbDecayHFRatio = "0.6500";
|
|
|
|
-reverbDecayLFRatio = "1.3100";
|
|
|
|
-reflectionsGain = "0.2818";
|
|
|
|
-reflectionDelay = "0.0220";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.4125";
|
|
|
|
-lateReverbDelay = "0.0230";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1740";
|
|
|
|
-reverbEchoDepth = "0.0700";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "3762.6001";
|
|
|
|
-reverbLFRef = "362.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.4287";
|
|
|
|
+ reverbDiffusion = "0.8200";
|
|
|
|
+ reverbGain = "0.2512";
|
|
|
|
+ reverbGainHF = "0.7943";
|
|
|
|
+ reverbGainLF = "0.5012";
|
|
|
|
+ reverbDecayTime = "2.7600";
|
|
|
|
+ reverbDecayHFRatio = "0.6500";
|
|
|
|
+ reverbDecayLFRatio = "1.3100";
|
|
|
|
+ reflectionsGain = "0.2818";
|
|
|
|
+ reflectionDelay = "0.0220";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.4125";
|
|
|
|
+ lateReverbDelay = "0.0230";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1740";
|
|
|
|
+ reverbEchoDepth = "0.0700";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "3762.6001";
|
|
|
|
+ reverbLFRef = "362.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(FactoryLargeRoom)
|
|
singleton SFXEnvironment(FactoryLargeRoom)
|
|
{
|
|
{
|
|
-reverbDensity = "0.4287";
|
|
|
|
-reverbDiffusion = "0.7500";
|
|
|
|
-reverbGain = "0.2512";
|
|
|
|
-reverbGainHF = "0.7079";
|
|
|
|
-reverbGainLF = "0.6310";
|
|
|
|
-reverbDecayTime = "4.2400";
|
|
|
|
-reverbDecayHFRatio = "0.5100";
|
|
|
|
-reverbDecayLFRatio = "1.3100";
|
|
|
|
-reflectionsGain = "0.1778";
|
|
|
|
-reflectionDelay = "0.0390";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.1220";
|
|
|
|
-lateReverbDelay = "0.0230";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2310";
|
|
|
|
-reverbEchoDepth = "0.0700";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "3762.6001";
|
|
|
|
-reverbLFRef = "362.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.4287";
|
|
|
|
+ reverbDiffusion = "0.7500";
|
|
|
|
+ reverbGain = "0.2512";
|
|
|
|
+ reverbGainHF = "0.7079";
|
|
|
|
+ reverbGainLF = "0.6310";
|
|
|
|
+ reverbDecayTime = "4.2400";
|
|
|
|
+ reverbDecayHFRatio = "0.5100";
|
|
|
|
+ reverbDecayLFRatio = "1.3100";
|
|
|
|
+ reflectionsGain = "0.1778";
|
|
|
|
+ reflectionDelay = "0.0390";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.1220";
|
|
|
|
+ lateReverbDelay = "0.0230";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2310";
|
|
|
|
+ reverbEchoDepth = "0.0700";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "3762.6001";
|
|
|
|
+ reverbLFRef = "362.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(FactoryLongPassage)
|
|
singleton SFXEnvironment(FactoryLongPassage)
|
|
{
|
|
{
|
|
-reverbDensity = "0.3645";
|
|
|
|
-reverbDiffusion = "0.6400";
|
|
|
|
-reverbGain = "0.2512";
|
|
|
|
-reverbGainHF = "0.7943";
|
|
|
|
-reverbGainLF = "0.5012";
|
|
|
|
-reverbDecayTime = "4.0000";
|
|
|
|
-reverbDecayHFRatio = "0.6500";
|
|
|
|
-reverbDecayLFRatio = "1.3100";
|
|
|
|
-reflectionsGain = "1.0000";
|
|
|
|
-reflectionDelay = "0.0200";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.2589";
|
|
|
|
-lateReverbDelay = "0.0370";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1350";
|
|
|
|
-reverbEchoDepth = "0.2300";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "3762.6001";
|
|
|
|
-reverbLFRef = "362.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.3645";
|
|
|
|
+ reverbDiffusion = "0.6400";
|
|
|
|
+ reverbGain = "0.2512";
|
|
|
|
+ reverbGainHF = "0.7943";
|
|
|
|
+ reverbGainLF = "0.5012";
|
|
|
|
+ reverbDecayTime = "4.0000";
|
|
|
|
+ reverbDecayHFRatio = "0.6500";
|
|
|
|
+ reverbDecayLFRatio = "1.3100";
|
|
|
|
+ reflectionsGain = "1.0000";
|
|
|
|
+ reflectionDelay = "0.0200";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.2589";
|
|
|
|
+ lateReverbDelay = "0.0370";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1350";
|
|
|
|
+ reverbEchoDepth = "0.2300";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "3762.6001";
|
|
|
|
+ reverbLFRef = "362.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(FactoryHall)
|
|
singleton SFXEnvironment(FactoryHall)
|
|
{
|
|
{
|
|
-reverbDensity = "0.4287";
|
|
|
|
-reverbDiffusion = "0.7500";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.7079";
|
|
|
|
-reverbGainLF = "0.6310";
|
|
|
|
-reverbDecayTime = "7.4300";
|
|
|
|
-reverbDecayHFRatio = "0.5100";
|
|
|
|
-reverbDecayLFRatio = "1.3100";
|
|
|
|
-reflectionsGain = "0.0631";
|
|
|
|
-reflectionDelay = "0.0730";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.8913";
|
|
|
|
-lateReverbDelay = "0.0270";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.0700";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "3762.6001";
|
|
|
|
-reverbLFRef = "362.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.4287";
|
|
|
|
+ reverbDiffusion = "0.7500";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.7079";
|
|
|
|
+ reverbGainLF = "0.6310";
|
|
|
|
+ reverbDecayTime = "7.4300";
|
|
|
|
+ reverbDecayHFRatio = "0.5100";
|
|
|
|
+ reverbDecayLFRatio = "1.3100";
|
|
|
|
+ reflectionsGain = "0.0631";
|
|
|
|
+ reflectionDelay = "0.0730";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.8913";
|
|
|
|
+ lateReverbDelay = "0.0270";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.0700";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "3762.6001";
|
|
|
|
+ reverbLFRef = "362.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(FactoryCupboard)
|
|
singleton SFXEnvironment(FactoryCupboard)
|
|
{
|
|
{
|
|
-reverbDensity = "0.3071";
|
|
|
|
-reverbDiffusion = "0.6300";
|
|
|
|
-reverbGain = "0.2512";
|
|
|
|
-reverbGainHF = "0.7943";
|
|
|
|
-reverbGainLF = "0.5012";
|
|
|
|
-reverbDecayTime = "0.4900";
|
|
|
|
-reverbDecayHFRatio = "0.6500";
|
|
|
|
-reverbDecayLFRatio = "1.3100";
|
|
|
|
-reflectionsGain = "1.2589";
|
|
|
|
-reflectionDelay = "0.0100";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.9953";
|
|
|
|
-lateReverbDelay = "0.0320";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1070";
|
|
|
|
-reverbEchoDepth = "0.0700";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "3762.6001";
|
|
|
|
-reverbLFRef = "362.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.3071";
|
|
|
|
+ reverbDiffusion = "0.6300";
|
|
|
|
+ reverbGain = "0.2512";
|
|
|
|
+ reverbGainHF = "0.7943";
|
|
|
|
+ reverbGainLF = "0.5012";
|
|
|
|
+ reverbDecayTime = "0.4900";
|
|
|
|
+ reverbDecayHFRatio = "0.6500";
|
|
|
|
+ reverbDecayLFRatio = "1.3100";
|
|
|
|
+ reflectionsGain = "1.2589";
|
|
|
|
+ reflectionDelay = "0.0100";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.9953";
|
|
|
|
+ lateReverbDelay = "0.0320";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1070";
|
|
|
|
+ reverbEchoDepth = "0.0700";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "3762.6001";
|
|
|
|
+ reverbLFRef = "362.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(FactoryCourtyard)
|
|
singleton SFXEnvironment(FactoryCourtyard)
|
|
{
|
|
{
|
|
-reverbDensity = "0.3071";
|
|
|
|
-reverbDiffusion = "0.5700";
|
|
|
|
-reverbGain = "0.3162";
|
|
|
|
-reverbGainHF = "0.3162";
|
|
|
|
-reverbGainLF = "0.6310";
|
|
|
|
-reverbDecayTime = "2.3200";
|
|
|
|
-reverbDecayHFRatio = "0.2900";
|
|
|
|
-reverbDecayLFRatio = "0.5600";
|
|
|
|
-reflectionsGain = "0.2239";
|
|
|
|
-reflectionDelay = "0.1400";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "0.3981";
|
|
|
|
-lateReverbDelay = "0.0390";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.2500";
|
|
|
|
-reverbEchoDepth = "0.2900";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "3762.6001";
|
|
|
|
-reverbLFRef = "362.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
|
|
+ reverbDensity = "0.3071";
|
|
|
|
+ reverbDiffusion = "0.5700";
|
|
|
|
+ reverbGain = "0.3162";
|
|
|
|
+ reverbGainHF = "0.3162";
|
|
|
|
+ reverbGainLF = "0.6310";
|
|
|
|
+ reverbDecayTime = "2.3200";
|
|
|
|
+ reverbDecayHFRatio = "0.2900";
|
|
|
|
+ reverbDecayLFRatio = "0.5600";
|
|
|
|
+ reflectionsGain = "0.2239";
|
|
|
|
+ reflectionDelay = "0.1400";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "0.3981";
|
|
|
|
+ lateReverbDelay = "0.0390";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.2500";
|
|
|
|
+ reverbEchoDepth = "0.2900";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "3762.6001";
|
|
|
|
+ reverbLFRef = "362.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
};
|
|
};
|
|
|
|
|
|
singleton SFXEnvironment(FactoryAlcove)
|
|
singleton SFXEnvironment(FactoryAlcove)
|
|
{
|
|
{
|
|
-reverbDensity = "0.3645";
|
|
|
|
-reverbDiffusion = "0.5900";
|
|
|
|
-reverbGain = "0.2512";
|
|
|
|
-reverbGainHF = "0.7943";
|
|
|
|
-reverbGainLF = "0.5012";
|
|
|
|
-reverbDecayTime = "3.1400";
|
|
|
|
-reverbDecayHFRatio = "0.6500";
|
|
|
|
-reverbDecayLFRatio = "1.3100";
|
|
|
|
-reflectionsGain = "1.4125";
|
|
|
|
-reflectionDelay = "0.0100";
|
|
|
|
-reflectionsPan[ 0 ] = "0.0";
|
|
|
|
-reflectionsPan[ 1 ] = "0.0";
|
|
|
|
-reflectionsPan[ 2 ] = "0.0";
|
|
|
|
-lateReverbGain = "1.0000";
|
|
|
|
-lateReverbDelay = "0.0380";
|
|
|
|
-lateReverbPan[ 0 ] = "0.0";
|
|
|
|
-lateReverbPan[ 1 ] = "0.0";
|
|
|
|
-lateReverbPan[ 2 ] = "0.0";
|
|
|
|
-reverbEchoTime = "0.1140";
|
|
|
|
-reverbEchoDepth = "0.1000";
|
|
|
|
-reverbModTime = "0.2500";
|
|
|
|
-reverbModDepth = "0.0000";
|
|
|
|
-airAbsorbtionGainHF = "0.9943";
|
|
|
|
-reverbHFRef = "3762.6001";
|
|
|
|
-reverbLFRef = "362.5000";
|
|
|
|
-roomRolloffFactor = "0.0000";
|
|
|
|
-decayHFLimit = "1";
|
|
|
|
-};
|
|
|
|
|
|
+ reverbDensity = "0.3645";
|
|
|
|
+ reverbDiffusion = "0.5900";
|
|
|
|
+ reverbGain = "0.2512";
|
|
|
|
+ reverbGainHF = "0.7943";
|
|
|
|
+ reverbGainLF = "0.5012";
|
|
|
|
+ reverbDecayTime = "3.1400";
|
|
|
|
+ reverbDecayHFRatio = "0.6500";
|
|
|
|
+ reverbDecayLFRatio = "1.3100";
|
|
|
|
+ reflectionsGain = "1.4125";
|
|
|
|
+ reflectionDelay = "0.0100";
|
|
|
|
+ reflectionsPan[ 0 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 1 ] = "0.0";
|
|
|
|
+ reflectionsPan[ 2 ] = "0.0";
|
|
|
|
+ lateReverbGain = "1.0000";
|
|
|
|
+ lateReverbDelay = "0.0380";
|
|
|
|
+ lateReverbPan[ 0 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 1 ] = "0.0";
|
|
|
|
+ lateReverbPan[ 2 ] = "0.0";
|
|
|
|
+ reverbEchoTime = "0.1140";
|
|
|
|
+ reverbEchoDepth = "0.1000";
|
|
|
|
+ reverbModTime = "0.2500";
|
|
|
|
+ reverbModDepth = "0.0000";
|
|
|
|
+ airAbsorbtionGainHF = "0.9943";
|
|
|
|
+ reverbHFRef = "3762.6001";
|
|
|
|
+ reverbLFRef = "362.5000";
|
|
|
|
+ roomRolloffFactor = "0.0000";
|
|
|
|
+ decayHFLimit = "1";
|
|
|
|
+};
|