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Remove dead code comment

James Urquhart 2 年之前
父节点
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共有 1 个文件被更改,包括 0 次插入1 次删除
  1. 0 1
      Engine/source/scene/culling/sceneCullingState.cpp

+ 0 - 1
Engine/source/scene/culling/sceneCullingState.cpp

@@ -160,7 +160,6 @@ void SceneCullingState::addOccluder( SceneObject* object )
 
    U32 numZones = 0;
    U32* zones = NULL;
-   //object->getSceneManager()->getZoneManager()
 
    SceneManager* sm = object->getSceneManager();
    SceneZoneSpaceManager* zm = sm->getZoneManager();