Преглед изворни кода

Merge pull request #278 from thecelloman/relocateparticles

Relocated the particles subdirectory to a more intuitive location.
SilentMike пре 12 година
родитељ
комит
1ae70e69a5
43 измењених фајлова са 81 додато и 81 уклоњено
  1. 0 0
      Templates/Empty/game/art/particles/managedParticleData.cs
  2. 0 0
      Templates/Empty/game/art/particles/managedParticleEmitterData.cs
  3. 1 0
      Templates/Empty/game/art/shapes/.gitignore
  4. 1 1
      Templates/Empty/game/tools/particleEditor/particleEditor.ed.cs
  5. 1 1
      Templates/Empty/game/tools/particleEditor/particleEmitterEditor.ed.cs
  6. 1 1
      Templates/Empty/game/tools/particleEditor/particleParticleEditor.ed.cs
  7. 5 5
      Templates/Full/game/art/datablocks/particles.cs
  8. 4 4
      Templates/Full/game/art/datablocks/player.cs
  9. 2 2
      Templates/Full/game/art/datablocks/teleporter.cs
  10. 4 4
      Templates/Full/game/art/datablocks/weapons/Lurker.cs
  11. 10 10
      Templates/Full/game/art/datablocks/weapons/grenade.cs
  12. 18 18
      Templates/Full/game/art/datablocks/weapons/grenadeLauncher.cs
  13. 27 27
      Templates/Full/game/art/datablocks/weapons/rocketLauncher.cs
  14. 0 0
      Templates/Full/game/art/particles/Dust.png
  15. 0 0
      Templates/Full/game/art/particles/Sparkparticle.png
  16. 0 0
      Templates/Full/game/art/particles/Streak.png
  17. 0 0
      Templates/Full/game/art/particles/bubble.png
  18. 0 0
      Templates/Full/game/art/particles/droplet.png
  19. 0 0
      Templates/Full/game/art/particles/dustParticle.png
  20. 0 0
      Templates/Full/game/art/particles/ember.png
  21. 0 0
      Templates/Full/game/art/particles/fire.png
  22. 0 0
      Templates/Full/game/art/particles/fireball.png
  23. 0 0
      Templates/Full/game/art/particles/firefly.png
  24. 0 0
      Templates/Full/game/art/particles/flame.png
  25. 0 0
      Templates/Full/game/art/particles/flare.png
  26. 0 0
      Templates/Full/game/art/particles/impact.png
  27. 0 0
      Templates/Full/game/art/particles/managedParticleData.cs
  28. 0 0
      Templates/Full/game/art/particles/managedParticleEmitterData.cs
  29. 0 0
      Templates/Full/game/art/particles/millsplash01.png
  30. 0 0
      Templates/Full/game/art/particles/ricochet.png
  31. 0 0
      Templates/Full/game/art/particles/smoke.png
  32. 0 0
      Templates/Full/game/art/particles/spark.png
  33. 0 0
      Templates/Full/game/art/particles/spark_wet.png
  34. 0 0
      Templates/Full/game/art/particles/splash.png
  35. 0 0
      Templates/Full/game/art/particles/steam.png
  36. 0 0
      Templates/Full/game/art/particles/wake.png
  37. 0 0
      Templates/Full/game/art/particles/waterDrip.png
  38. 2 2
      Templates/Full/game/core/scripts/server/game.cs
  39. 0 1
      Templates/Full/game/scripts/client/default.bind.cs
  40. 2 2
      Templates/Full/game/scripts/server/game.cs
  41. 1 1
      Templates/Full/game/tools/particleEditor/particleEditor.ed.cs
  42. 1 1
      Templates/Full/game/tools/particleEditor/particleEmitterEditor.ed.cs
  43. 1 1
      Templates/Full/game/tools/particleEditor/particleParticleEditor.ed.cs

+ 0 - 0
Templates/Empty/game/art/shapes/particles/managedParticleData.cs → Templates/Empty/game/art/particles/managedParticleData.cs


+ 0 - 0
Templates/Empty/game/art/shapes/particles/managedParticleEmitterData.cs → Templates/Empty/game/art/particles/managedParticleEmitterData.cs


+ 1 - 0
Templates/Empty/game/art/shapes/.gitignore

@@ -0,0 +1 @@
+# Keep directory in git repo

+ 1 - 1
Templates/Empty/game/tools/particleEditor/particleEditor.ed.cs

@@ -47,7 +47,7 @@ function ParticleEditor::initEditor( %this )
    };
    datablock ParticleData(PE_ParticleEditor_NotDirtyParticle)
    {
-      textureName = "art/shapes/particles/defaultParticle";
+      textureName = "art/particles/defaultParticle";
    };
    
    PE_UnlistedEmitters.add( PE_EmitterEditor_NotDirtyEmitter );

+ 1 - 1
Templates/Empty/game/tools/particleEditor/particleEmitterEditor.ed.cs

@@ -21,7 +21,7 @@
 //-----------------------------------------------------------------------------
 
 
-$PE_EMITTEREDITOR_DEFAULT_FILENAME = "art/shapes/particles/managedParticleEmitterData.cs";
+$PE_EMITTEREDITOR_DEFAULT_FILENAME = "art/particles/managedParticleEmitterData.cs";
 
 
 //=============================================================================================

+ 1 - 1
Templates/Empty/game/tools/particleEditor/particleParticleEditor.ed.cs

@@ -21,7 +21,7 @@
 //-----------------------------------------------------------------------------
 
 
-$PE_PARTICLEEDITOR_DEFAULT_FILENAME = "art/shapes/particles/managedParticleData.cs";
+$PE_PARTICLEEDITOR_DEFAULT_FILENAME = "art/particles/managedParticleData.cs";
 
 
 //=============================================================================================

+ 5 - 5
Templates/Full/game/art/datablocks/particles.cs

@@ -29,7 +29,7 @@ datablock ParticleEmitterNodeData(DefaultEmitterNodeData)
 
 datablock ParticleData(Smoke)
 {
-   textureName          = "art/shapes/particles/smoke";
+   textureName          = "art/particles/smoke";
    dragCoefficient      = 0.3;
    gravityCoefficient   = -0.2;   // rises slowly
    inheritedVelFactor   = 0.00;
@@ -71,7 +71,7 @@ datablock ParticleEmitterNodeData(SmokeEmitterNode)
 
 datablock ParticleData(EmberParticle)
 {
-   textureName          = "art/shapes/particles/ember";
+   textureName          = "art/particles/ember";
    dragCoefficient      = 0.0;
    windCoefficient      = 0.0;
    gravityCoefficient   = -0.05;   // rises slowly
@@ -120,7 +120,7 @@ datablock ParticleEmitterNodeData(EmberNode)
 
 datablock ParticleData(FireParticle)
 {
-   textureName          = "art/shapes/particles/smoke";
+   textureName          = "art/particles/smoke";
    dragCoefficient      = 0.0;
    windCoefficient      = 0.0;
    gravityCoefficient   = -0.05;   // rises slowly
@@ -173,7 +173,7 @@ datablock ParticleEmitterNodeData(FireNode)
 
 datablock ParticleData(TorchFire1)
 {
-   textureName          = "art/shapes/particles/smoke";
+   textureName          = "art/particles/smoke";
    dragCoefficient      = 0.0;
    gravityCoefficient   = -0.3;   // rises slowly
    inheritedVelFactor   = 0.00;
@@ -199,7 +199,7 @@ datablock ParticleData(TorchFire1)
 
 datablock ParticleData(TorchFire2)
 {
-   textureName          = "art/shapes/particles/smoke";
+   textureName          = "art/particles/smoke";
    dragCoefficient      = 0.0;
    gravityCoefficient   = -0.5;   // rises slowly
    inheritedVelFactor   = 0.00;

+ 4 - 4
Templates/Full/game/art/datablocks/player.cs

@@ -180,7 +180,7 @@ datablock ParticleData(PlayerFoamParticle)
    useInvAlpha          = false;
    spinRandomMin        = -90.0;
    spinRandomMax        = 500.0;
-   textureName          = "art/shapes/particles/millsplash01";
+   textureName          = "art/particles/millsplash01";
    colors[0]     = "0.7 0.8 1.0 0.20";
    colors[1]     = "0.7 0.8 1.0 0.20";
    colors[2]     = "0.7 0.8 1.0 0.00";
@@ -246,7 +246,7 @@ datablock ParticleEmitterData( PlayerFoamDropletsEmitter )
 
 datablock ParticleData( PlayerWakeParticle )
 {
-   textureName          = "art/shapes/particles/wake";
+   textureName          = "art/particles/wake";
    dragCoefficient     = "0.0";
    gravityCoefficient   = "0.0";
    inheritedVelFactor   = "0.0";
@@ -348,7 +348,7 @@ datablock SplashData(PlayerSplash)
    acceleration = -3.0;
    texWrap = 5.0;
 
-   texture = "art/shapes/particles/millsplash01";
+   texture = "art/particles/millsplash01";
 
    emitter[0] = PlayerSplashEmitter;
    emitter[1] = PlayerSplashMistEmitter;
@@ -421,7 +421,7 @@ datablock ParticleData(LiftoffDust)
    colors[0]     = "1.0 1.0 1.0 1.0";
    sizes[0]      = 1.0;
    times[0]      = 1.0;
-   textureName = "art/shapes/particles/dustParticle";
+   textureName = "art/particles/dustParticle";
 };
 
 datablock ParticleEmitterData(LiftoffDustEmitter)

+ 2 - 2
Templates/Full/game/art/datablocks/teleporter.cs

@@ -46,7 +46,7 @@ datablock ParticleData(TeleporterParticles)
 {
    lifetimeMS = "750";
    lifetimeVarianceMS = "100";
-   textureName = "art/shapes/particles/Streak.png";
+   textureName = "art/particles/Streak.png";
    useInvAlpha = "0";
    gravityCoefficient = "-1";
    spinSpeed = "0";
@@ -61,7 +61,7 @@ datablock ParticleData(TeleporterParticles)
    times[0]      = 0.0;
    times[1]      = "0.415686";
    times[2]      = "0.74902";
-   animTexName = "art/shapes/particles/Streak.png";
+   animTexName = "art/particles/Streak.png";
    inheritedVelFactor = "0.0998043";
    constantAcceleration = "-2";
    colors[3] = "0.694118 0.843137 0.945098 0";

+ 4 - 4
Templates/Full/game/art/datablocks/weapons/Lurker.cs

@@ -78,7 +78,7 @@ datablock SFXPlayList(LurkerFireSoundList)
 // ----------------------------------------------------------------------------
 datablock ParticleData(GunFireSmoke)
 {
-   textureName          = "art/shapes/particles/smoke";
+   textureName          = "art/particles/smoke";
    dragCoefficient      = 0;
    gravityCoefficient   = "-1";
    windCoefficient      = 0;
@@ -101,7 +101,7 @@ datablock ParticleData(GunFireSmoke)
    times[0]      = 0.0;
    times[1]      = "0.498039";
    times[2]      = 1.0;
-   animTexName = "art/shapes/particles/smoke";
+   animTexName = "art/particles/smoke";
 };
 
 datablock ParticleEmitterData(GunFireSmokeEmitter)
@@ -123,7 +123,7 @@ datablock ParticleEmitterData(GunFireSmokeEmitter)
 
 datablock ParticleData(BulletDirtDust)
 {
-   textureName          = "art/shapes/particles/impact";
+   textureName          = "art/particles/impact";
    dragCoefficient      = "1";
    gravityCoefficient   = "-0.100122";
    windCoefficient      = 0;
@@ -146,7 +146,7 @@ datablock ParticleData(BulletDirtDust)
    times[0]      = 0.0;
    times[1]      = "0.498039";
    times[2]      = 1.0;
-   animTexName = "art/shapes/particles/impact";
+   animTexName = "art/particles/impact";
 };
 
 datablock ParticleEmitterData(BulletDirtDustEmitter)

+ 10 - 10
Templates/Full/game/art/datablocks/weapons/grenade.cs

@@ -41,7 +41,7 @@ datablock SFXProfile(GrenadeExplosionSound)
 
 datablock ParticleData(GrenadeDebrisFireParticle)
 {
-   textureName = "art/shapes/particles/impact";
+   textureName = "art/particles/impact";
    dragCoeffiecient = 0;
    gravityCoefficient = -1.00366;
    inheritedVelFactor = 0.0;
@@ -61,7 +61,7 @@ datablock ParticleData(GrenadeDebrisFireParticle)
    times[0] = 0.0;
    times[1] = 0.494118;
    times[2] = 1.0;
-   animTexName = "art/shapes/particles/impact";
+   animTexName = "art/particles/impact";
    colors[3] = "1 1 1 0.407";
    sizes[3] = "0.5";
 };
@@ -116,7 +116,7 @@ datablock DebrisData(GrenadeDebris)
 
 datablock ParticleData(GrenadeExpFire)
 {
-   textureName = "art/shapes/particles/fireball.png";
+   textureName = "art/particles/fireball.png";
    dragCoeffiecient = 0;
    windCoeffiecient = 0.5;
    gravityCoefficient = -1;
@@ -137,7 +137,7 @@ datablock ParticleData(GrenadeExpFire)
    times[0] = 0.0;
    times[1] = 0.25;
    times[2] = 0.5;
-   animTexName = "art/shapes/particles/fireball.png";
+   animTexName = "art/particles/fireball.png";
    times[3] = "1";
    dragCoefficient = "1.99902";
    sizes[3] = "10";
@@ -159,7 +159,7 @@ datablock ParticleEmitterData(GrenadeExpFireEmitter)
 
 datablock ParticleData(GrenadeExpDust)
 {
-   textureName = "art/shapes/particles/smoke.png";
+   textureName = "art/particles/smoke.png";
    dragCoefficient = 0.498534;
    gravityCoefficient = 0;
    inheritedVelFactor = 1;
@@ -179,7 +179,7 @@ datablock ParticleData(GrenadeExpDust)
    times[0] = 0.0;
    times[1] = 0.494118;
    times[2] = 1.0;
-   animTexName = "art/shapes/particles/smoke.png";
+   animTexName = "art/particles/smoke.png";
    colors[3] = "0.996078 0.996078 0.996078 0";
    sizes[3] = "15";
 };
@@ -203,7 +203,7 @@ datablock ParticleEmitterData(GrenadeExpDustEmitter)
 
 datablock ParticleData(GrenadeExpSpark)
 {
-   textureName = "art/shapes/particles/Sparkparticle";
+   textureName = "art/particles/Sparkparticle";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -240,7 +240,7 @@ datablock ParticleEmitterData(GrenadeExpSparkEmitter)
 
 datablock ParticleData(GrenadeExpSparks)
 {
-   textureName = "art/shapes/particles/droplet";
+   textureName = "art/particles/droplet";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -280,7 +280,7 @@ datablock ParticleEmitterData(GrenadeExpSparksEmitter)
 
 datablock ParticleData(GrenadeExpSmoke)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0;
    gravityCoefficient = -0.40293;
    inheritedVelFactor = 0.0;
@@ -300,7 +300,7 @@ datablock ParticleData(GrenadeExpSmoke)
    times[0] = 0;
    times[1] = 0.498039;
    times[2] = 1;
-   animTexName = "art/shapes/particles/smoke";
+   animTexName = "art/particles/smoke";
    times[3] = "1";
 };
 

+ 18 - 18
Templates/Full/game/art/datablocks/weapons/grenadeLauncher.cs

@@ -93,7 +93,7 @@ datablock LightDescription(GrenadeLauncherWaterLightDesc)
 
 datablock ParticleData(GrenadeDebrisFireParticle)
 {
-   textureName = "art/shapes/particles/impact";
+   textureName = "art/particles/impact";
    dragCoeffiecient = 0.0;
    gravityCoefficient = -1;
    inheritedVelFactor = 0.0;
@@ -173,7 +173,7 @@ datablock ParticleData(GrenadeSplashMist)
    spinRandomMax = 500.0;
    spinSpeed = 1;
 
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
 
    colors[0] = "0.7 0.8 1.0 1.0";
    colors[1] = "0.7 0.8 1.0 0.5";
@@ -213,7 +213,7 @@ datablock ParticleData(GrenadeSplashParticle)
    constantAcceleration = -1.4;
    lifetimeMS = 600;
    lifetimeVarianceMS = 200;
-   textureName = "art/shapes/particles/droplet";
+   textureName = "art/particles/droplet";
 
    colors[0] = "0.7 0.8 1.0 1.0";
    colors[1] = "0.7 0.8 1.0 0.5";
@@ -248,7 +248,7 @@ datablock ParticleEmitterData(GrenadeSplashEmitter)
 
 datablock ParticleData(GrenadeSplashRingParticle)
 {
-   textureName = "art/shapes/particles/wake";
+   textureName = "art/particles/wake";
    dragCoefficient = 0.0;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.0;
@@ -306,7 +306,7 @@ datablock SplashData(GrenadeSplash)
 //    startRadius = 0.0;
 //    acceleration = -3.0;
 //    texWrap = 5.0;
-//    texture = "art/shapes/particles/splash";
+//    texture = "art/particles/splash";
 
    emitter[0] = GrenadeSplashEmitter;
    emitter[1] = GrenadeSplashMistEmitter;
@@ -329,7 +329,7 @@ datablock SplashData(GrenadeSplash)
 
 datablock ParticleData(GrenadeExpFire)
 {
-   textureName = "art/shapes/particles/fireball";
+   textureName = "art/particles/fireball";
    dragCoeffiecient = 0;
    windCoeffiecient = 0.5;
    gravityCoefficient = -0.300366;
@@ -350,7 +350,7 @@ datablock ParticleData(GrenadeExpFire)
    times[0] = 0.0;
    times[1] = 0.498039;
    times[2] = 1.0;
-   animTexName = "art/shapes/particles/Fireball";
+   animTexName = "art/particles/Fireball";
    times[3] = "1";
 };
 
@@ -368,7 +368,7 @@ datablock ParticleEmitterData(GrenadeExpFireEmitter)
 
 datablock ParticleData(GrenadeExpDust)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoefficient = 1.0;
    gravityCoefficient = -0.01;
    inheritedVelFactor = 0.0;
@@ -408,7 +408,7 @@ datablock ParticleEmitterData(GrenadeExpDustEmitter)
 
 datablock ParticleData(GrenadeExpSpark)
 {
-   textureName = "art/shapes/particles/ricochet";
+   textureName = "art/particles/ricochet";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -445,7 +445,7 @@ datablock ParticleEmitterData(GrenadeExpSparkEmitter)
 
 datablock ParticleData(GrenadeExpSparks)
 {
-   textureName = "art/shapes/particles/droplet";
+   textureName = "art/particles/droplet";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -485,7 +485,7 @@ datablock ParticleEmitterData(GrenadeExpSparksEmitter)
 
 datablock ParticleData(GrenadeExpSmoke)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0;
    gravityCoefficient = -0.40293;
    inheritedVelFactor = 0.0;
@@ -505,7 +505,7 @@ datablock ParticleData(GrenadeExpSmoke)
    times[0] = 0;
    times[1] = 0.498039;
    times[2] = 1;
-   animTexName = "art/shapes/particles/smoke";
+   animTexName = "art/particles/smoke";
    times[3] = "1";
 };
 
@@ -527,7 +527,7 @@ datablock ParticleEmitterData(GrenadeExpSmokeEmitter)
 
 datablock ParticleData(GLWaterExpDust)
 {
-   textureName = "art/shapes/particles/steam";
+   textureName = "art/particles/steam";
    dragCoefficient = 1.0;
    gravityCoefficient = -0.01;
    inheritedVelFactor = 0.0;
@@ -567,7 +567,7 @@ datablock ParticleEmitterData(GLWaterExpDustEmitter)
 
 datablock ParticleData(GLWaterExpSparks)
 {
-   textureName = "art/shapes/particles/spark_wet";
+   textureName = "art/particles/spark_wet";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -607,7 +607,7 @@ datablock ParticleEmitterData(GLWaterExpSparkEmitter)
 
 datablock ParticleData(GLWaterExpSmoke)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0.4;
    gravityCoefficient = -0.25;
    inheritedVelFactor = 0.025;
@@ -646,7 +646,7 @@ datablock ParticleEmitterData(GLWaterExpSmokeEmitter)
 
 datablock ParticleData(GLWaterExpBubbles)
 {
-   textureName = "art/shapes/particles/millsplash01";
+   textureName = "art/particles/millsplash01";
    dragCoefficient = 0.0;
    gravityCoefficient = -0.05;
    inheritedVelFactor = 0.0;
@@ -776,7 +776,7 @@ datablock ExplosionData(GrenadeLauncherExplosion)
 
 datablock ParticleData(GrenadeTrailWaterParticle)
 {
-   textureName = "art/shapes/particles/bubble";
+   textureName = "art/particles/bubble";
    dragCoefficient = 0.0;
    gravityCoefficient = 0.1;
    inheritedVelFactor = 0.0;
@@ -822,7 +822,7 @@ datablock ParticleEmitterData(GrenadeTrailWaterEmitter)
 
 datablock ParticleData(GrenadeProjSmokeTrail)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0.0;
    gravityCoefficient = -0.2;
    inheritedVelFactor = 0.0;

+ 27 - 27
Templates/Full/game/art/datablocks/weapons/rocketLauncher.cs

@@ -106,7 +106,7 @@ datablock LightDescription(RocketLauncherWaterLightDesc)
 
 datablock ParticleData(RocketDebrisTrailParticle)
 {
-   textureName = "art/shapes/particles/impact";
+   textureName = "art/particles/impact";
    dragCoeffiecient = 0;
    inheritedVelFactor = 0.0;
    constantAcceleration = 0.0;
@@ -125,7 +125,7 @@ datablock ParticleData(RocketDebrisTrailParticle)
    times[0] = 0.0;
    times[1] = 0.498039;
    times[2] = 1.0;
-   animTexName = "art/shapes/particles/impact";
+   animTexName = "art/particles/impact";
    times[3] = "1";
 };
 
@@ -186,7 +186,7 @@ datablock ParticleData(RocketSplashMist)
    spinRandomMin = -90.0;
    spinRandomMax = 500.0;
    spinSpeed = 1;
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    colors[0] = "0.7 0.8 1.0 1.0";
    colors[1] = "0.7 0.8 1.0 0.5";
    colors[2] = "0.7 0.8 1.0 0.0";
@@ -223,7 +223,7 @@ datablock ParticleData(RocketSplashParticle)
    constantAcceleration = -1.4;
    lifetimeMS = 600;
    lifetimeVarianceMS = 200;
-   textureName = "art/shapes/particles/droplet";
+   textureName = "art/particles/droplet";
    colors[0] = "0.7 0.8 1.0 1.0";
    colors[1] = "0.7 0.8 1.0 0.5";
    colors[2] = "0.7 0.8 1.0 0.0";
@@ -255,7 +255,7 @@ datablock ParticleEmitterData(RocketSplashEmitter)
 
 datablock ParticleData(RocketSplashRingParticle)
 {
-   textureName = "art/shapes/particles/wake";
+   textureName = "art/particles/wake";
    dragCoefficient = 0.0;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.0;
@@ -309,7 +309,7 @@ datablock SplashData(RocketSplash)
 //    startRadius = 0.0;
 //    acceleration = -3.0;
 //    texWrap = 5.0;
-//    texture = "art/shapes/particles/splash";
+//    texture = "art/particles/splash";
 
    emitter[0] = RocketSplashEmitter;
    emitter[1] = RocketSplashMistEmitter;
@@ -338,8 +338,8 @@ datablock ParticleData(RocketExpFire)
    spinSpeed = "1";
    spinRandomMin = "-200";
    spinRandomMax = "0";
-   textureName = "art/shapes/particles/smoke";
-   animTexName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
+   animTexName = "art/particles/smoke";
    colors[0] = "1 0.897638 0.795276 1";
    colors[1] = "0.795276 0.393701 0 0.6";
    colors[2] = "0 0 0 0";
@@ -363,13 +363,13 @@ datablock ParticleEmitterData(RocketExpFireEmitter)
 
 datablock ParticleData(RocketExpFireball)
 {
-   textureName = "art/shapes/particles/fireball.png";
+   textureName = "art/particles/fireball.png";
    lifetimeMS = "300";
    lifetimeVarianceMS = "299";
    spinSpeed = "1";
    spinRandomMin = "-400";
    spinRandomMax = "0";
-   animTexName = "art/shapes/particles/fireball.png";
+   animTexName = "art/particles/fireball.png";
    colors[0] = "1 0.897638 0.795276 0.2";
    colors[1] = "1 0.496063 0 0.6";
    colors[2] = "0.0944882 0.0944882 0.0944882 0";
@@ -398,8 +398,8 @@ datablock ParticleData(RocketExpSmoke)
 {
    lifetimeMS = 1200;//"1250";
    lifetimeVarianceMS = 299;//200;//"250";
-   textureName = "art/shapes/particles/smoke";
-   animTexName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
+   animTexName = "art/particles/smoke";
    useInvAlpha = "1";
    gravityCoefficient = "-0.100122";
    spinSpeed = "1";
@@ -428,10 +428,10 @@ datablock ParticleEmitterData(RocketExpSmokeEmitter)
 
 datablock ParticleData(RocketExpSparks)
 {
-   textureName = "art/shapes/particles/droplet.png";
+   textureName = "art/particles/droplet.png";
    lifetimeMS = "100";
    lifetimeVarianceMS = "50";
-   animTexName = "art/shapes/particles/droplet.png";
+   animTexName = "art/particles/droplet.png";
    inheritedVelFactor = "0.391389";
    sizes[0] = "1.99902";
    sizes[1] = "2.49954";
@@ -463,14 +463,14 @@ datablock ParticleEmitterData(RocketExpSparksEmitter)
 
 datablock ParticleData(RocketExpSubFireParticles)
 {
-   textureName = "art/shapes/particles/fireball.png";
+   textureName = "art/particles/fireball.png";
    gravityCoefficient = "-0.202686";
    lifetimeMS = "400";
    lifetimeVarianceMS = "299";
    spinSpeed = "1";
    spinRandomMin = "-200";
    spinRandomMax = "0";
-   animTexName = "art/shapes/particles/fireball.png";
+   animTexName = "art/particles/fireball.png";
    colors[0] = "1 0.897638 0.795276 0.2";
    colors[1] = "1 0.496063 0 1";
    colors[2] = "0.0944882 0.0944882 0.0944882 0";
@@ -495,14 +495,14 @@ datablock ParticleEmitterData(RocketExpSubFireEmitter)
 
 datablock ParticleData(RocketExpSubSmoke)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    gravityCoefficient = "-0.40293";
    lifetimeMS = "800";
    lifetimeVarianceMS = "299";
    spinSpeed = "1";
    spinRandomMin = "-200";
    spinRandomMax = "0";
-   animTexName = "art/shapes/particles/smoke";
+   animTexName = "art/particles/smoke";
    colors[0] = "0.4 0.35 0.3 0.393701";
    colors[1] = "0.45 0.45 0.45 0.795276";
    colors[2] = "0.4 0.4 0.4 0";
@@ -531,7 +531,7 @@ datablock ParticleEmitterData(RocketExpSubSmokeEmitter)
 
 datablock ParticleData(RLWaterExpDust)
 {
-   textureName = "art/shapes/particles/steam";
+   textureName = "art/particles/steam";
    dragCoefficient = 1.0;
    gravityCoefficient = -0.01;
    inheritedVelFactor = 0.0;
@@ -569,7 +569,7 @@ datablock ParticleEmitterData(RLWaterExpDustEmitter)
 
 datablock ParticleData(RLWaterExpSparks)
 {
-   textureName = "art/shapes/particles/spark_wet";
+   textureName = "art/particles/spark_wet";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -606,7 +606,7 @@ datablock ParticleEmitterData(RLWaterExpSparkEmitter)
 
 datablock ParticleData(RLWaterExpSmoke)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0.4;
    gravityCoefficient = -0.25;
    inheritedVelFactor = 0.025;
@@ -642,7 +642,7 @@ datablock ParticleEmitterData(RLWaterExpSmokeEmitter)
 
 datablock ParticleData(RLWaterExpBubbles)
 {
-   textureName = "art/shapes/particles/millsplash01";
+   textureName = "art/particles/millsplash01";
    dragCoefficient = 0.0;
    gravityCoefficient = -0.05;
    inheritedVelFactor = 0.0;
@@ -765,7 +765,7 @@ datablock ExplosionData(RocketLauncherExplosion)
 
 datablock ParticleData(RocketTrailWaterParticle)
 {
-   textureName = "art/shapes/particles/bubble";
+   textureName = "art/particles/bubble";
    dragCoefficient = 0.0;
    gravityCoefficient = 0.1;
    inheritedVelFactor = 0.0;
@@ -811,7 +811,7 @@ datablock ParticleEmitterData(RocketTrailWaterEmitter)
 
 datablock ParticleData(RocketProjSmokeTrail)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0;
    gravityCoefficient = -0.202686;
    inheritedVelFactor = 0.0;
@@ -834,7 +834,7 @@ datablock ParticleData(RocketProjSmokeTrail)
    times[0] = 0.0;
    times[1] = 0.4;
    times[2] = 1.0;
-   animTexName = "art/shapes/particles/smoke";
+   animTexName = "art/particles/smoke";
    times[3] = "1";
 };
 
@@ -943,7 +943,7 @@ datablock DebrisData(RocketlauncherShellCasing)
 
 datablock ParticleData(RocketLauncherfiring1Particle)
 {
-   textureName = "art/shapes/particles/Fireball";
+   textureName = "art/particles/Fireball";
    dragCoefficient = 100.0;
    gravityCoefficient = -0.25;//-0.5;//0.0;
    inheritedVelFactor = 0.25;//1.0;
@@ -980,7 +980,7 @@ datablock ParticleEmitterData(RocketLauncherfiring1Emitter)
 
 datablock ParticleData(RocketLauncherfiring2Particle)
 {
-   textureName = "art/shapes/particles/impact";
+   textureName = "art/particles/impact";
    dragCoefficient = 100.0;
    gravityCoefficient = -0.5;//0.0;
    inheritedVelFactor = 0.25;//1.0;

+ 0 - 0
Templates/Full/game/art/shapes/particles/Dust.png → Templates/Full/game/art/particles/Dust.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/Sparkparticle.png → Templates/Full/game/art/particles/Sparkparticle.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/Streak.png → Templates/Full/game/art/particles/Streak.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/bubble.png → Templates/Full/game/art/particles/bubble.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/droplet.png → Templates/Full/game/art/particles/droplet.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/dustParticle.png → Templates/Full/game/art/particles/dustParticle.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/ember.png → Templates/Full/game/art/particles/ember.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/fire.png → Templates/Full/game/art/particles/fire.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/fireball.png → Templates/Full/game/art/particles/fireball.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/firefly.png → Templates/Full/game/art/particles/firefly.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/flame.png → Templates/Full/game/art/particles/flame.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/flare.png → Templates/Full/game/art/particles/flare.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/impact.png → Templates/Full/game/art/particles/impact.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/managedParticleData.cs → Templates/Full/game/art/particles/managedParticleData.cs


+ 0 - 0
Templates/Full/game/art/shapes/particles/managedParticleEmitterData.cs → Templates/Full/game/art/particles/managedParticleEmitterData.cs


+ 0 - 0
Templates/Full/game/art/shapes/particles/millsplash01.png → Templates/Full/game/art/particles/millsplash01.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/ricochet.png → Templates/Full/game/art/particles/ricochet.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/smoke.png → Templates/Full/game/art/particles/smoke.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/spark.png → Templates/Full/game/art/particles/spark.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/spark_wet.png → Templates/Full/game/art/particles/spark_wet.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/splash.png → Templates/Full/game/art/particles/splash.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/steam.png → Templates/Full/game/art/particles/steam.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/wake.png → Templates/Full/game/art/particles/wake.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/waterDrip.png → Templates/Full/game/art/particles/waterDrip.png


+ 2 - 2
Templates/Full/game/core/scripts/server/game.cs

@@ -34,8 +34,8 @@ function onServerCreated()
    
    // Load up any objects or datablocks saved to the editor managed scripts
    %datablockFiles = new ArrayObject();
-   %datablockFiles.add( "art/shapes/particles/managedParticleData.cs" );
-   %datablockFiles.add( "art/shapes/particles/managedParticleEmitterData.cs" );
+   %datablockFiles.add( "art/particles/managedParticleData.cs" );
+   %datablockFiles.add( "art/particles/managedParticleEmitterData.cs" );
    %datablockFiles.add( "art/decals/managedDecalData.cs" );
    %datablockFiles.add( "art/datablocks/managedDatablocks.cs" );
    %datablockFiles.add( "art/forest/managedItemData.cs" );

+ 0 - 1
Templates/Full/game/scripts/client/default.bind.cs

@@ -795,7 +795,6 @@ vehicleMap.bindCmd(keyboard, "ctrl f","getout();","");
 vehicleMap.bind(keyboard, space, brake);
 vehicleMap.bindCmd(keyboard, "l", "brakeLights();", "");
 vehicleMap.bindCmd(keyboard, "escape", "", "handleEscape();");
-vehicleMap.bind(keyboard, h, showControlsHelp);
 vehicleMap.bind( keyboard, v, toggleFreeLook ); // v for vanity
 //vehicleMap.bind(keyboard, tab, toggleFirstPerson );
 vehicleMap.bind(keyboard, "alt c", toggleCamera);

+ 2 - 2
Templates/Full/game/scripts/server/game.cs

@@ -50,8 +50,8 @@ function onServerCreated()
 
    // Load up any objects or datablocks saved to the editor managed scripts
    %datablockFiles = new ArrayObject();
-   %datablockFiles.add( "art/shapes/particles/managedParticleData.cs" );
-   %datablockFiles.add( "art/shapes/particles/managedParticleEmitterData.cs" );
+   %datablockFiles.add( "art/particles/managedParticleData.cs" );
+   %datablockFiles.add( "art/particles/managedParticleEmitterData.cs" );
    %datablockFiles.add( "art/decals/managedDecalData.cs" );
    %datablockFiles.add( "art/datablocks/managedDatablocks.cs" );
    %datablockFiles.add( "art/forest/managedItemData.cs" );

+ 1 - 1
Templates/Full/game/tools/particleEditor/particleEditor.ed.cs

@@ -47,7 +47,7 @@ function ParticleEditor::initEditor( %this )
    };
    datablock ParticleData(PE_ParticleEditor_NotDirtyParticle)
    {
-      textureName = "art/shapes/particles/defaultParticle";
+      textureName = "art/particles/defaultParticle";
    };
    
    PE_UnlistedEmitters.add( PE_EmitterEditor_NotDirtyEmitter );

+ 1 - 1
Templates/Full/game/tools/particleEditor/particleEmitterEditor.ed.cs

@@ -21,7 +21,7 @@
 //-----------------------------------------------------------------------------
 
 
-$PE_EMITTEREDITOR_DEFAULT_FILENAME = "art/shapes/particles/managedParticleEmitterData.cs";
+$PE_EMITTEREDITOR_DEFAULT_FILENAME = "art/particles/managedParticleEmitterData.cs";
 
 
 //=============================================================================================

+ 1 - 1
Templates/Full/game/tools/particleEditor/particleParticleEditor.ed.cs

@@ -21,7 +21,7 @@
 //-----------------------------------------------------------------------------
 
 
-$PE_PARTICLEEDITOR_DEFAULT_FILENAME = "art/shapes/particles/managedParticleData.cs";
+$PE_PARTICLEEDITOR_DEFAULT_FILENAME = "art/particles/managedParticleData.cs";
 
 
 //=============================================================================================