|
@@ -242,7 +242,7 @@ LightningData::LightningData()
|
|
|
|
|
|
for (S32 i = 0; i < MaxThunders; i++)
|
|
|
{
|
|
|
- INIT_SOUNDASSET_ARRAY(ThunderSound, MaxThunders);
|
|
|
+ INIT_SOUNDASSET_ARRAY(ThunderSound, i);
|
|
|
}
|
|
|
|
|
|
for (S32 i = 0; i < MaxTextures; i++)
|
|
@@ -295,7 +295,7 @@ bool LightningData::preload(bool server, String &errorStr)
|
|
|
if (server == false)
|
|
|
{
|
|
|
for (S32 i = 0; i < MaxThunders; i++) {
|
|
|
- if (mThunderSound[i])
|
|
|
+ if (getThunderSound(i))
|
|
|
{
|
|
|
_setThunderSound(getThunderSound(i), i);
|
|
|
}
|
|
@@ -314,7 +314,7 @@ bool LightningData::preload(bool server, String &errorStr)
|
|
|
{
|
|
|
if (strikeTextureNames[k][0])
|
|
|
{
|
|
|
- strikeTextures[k] = GFXTexHandle(strikeTextureNames[i], &GFXStaticTextureProfile, avar("%s() - strikeTextures[%d] (line %d)", __FUNCTION__, k, __LINE__));
|
|
|
+ strikeTextures[k] = GFXTexHandle(strikeTextureNames[k], &GFXStaticTextureProfile, avar("%s() - strikeTextures[%d] (line %d)", __FUNCTION__, k, __LINE__));
|
|
|
mNumStrikeTextures++;
|
|
|
}
|
|
|
}
|