|
|
@@ -38,19 +38,15 @@
|
|
|
|
|
|
duDebugDrawTorque::duDebugDrawTorque()
|
|
|
{
|
|
|
+ VECTOR_SET_ASSOCIATION(mVertList);
|
|
|
mPrimType = 0;
|
|
|
mQuadsMode = false;
|
|
|
mVertCount = 0;
|
|
|
- mGroup = 0;
|
|
|
- mCurrColor = 0;
|
|
|
- mOverrideColor = 0;
|
|
|
- mOverride = false;
|
|
|
dMemset(&mStore, 0, sizeof(mStore));
|
|
|
}
|
|
|
|
|
|
duDebugDrawTorque::~duDebugDrawTorque()
|
|
|
{
|
|
|
- clear();
|
|
|
}
|
|
|
|
|
|
void duDebugDrawTorque::depthMask(bool state)
|
|
|
@@ -60,6 +56,22 @@ void duDebugDrawTorque::depthMask(bool state)
|
|
|
|
|
|
void duDebugDrawTorque::texture(bool state)
|
|
|
{
|
|
|
+ // need a checker texture?...... if(state is true) then set first slot to that texture.
|
|
|
+}
|
|
|
+
|
|
|
+unsigned int duDebugDrawTorque::areaToCol(unsigned int area)
|
|
|
+{
|
|
|
+ switch (area)
|
|
|
+ {
|
|
|
+ // Ground (0) : light blue
|
|
|
+ case GroundArea: return duRGBA(0, 192, 255, 255);
|
|
|
+ // Water : blue
|
|
|
+ case WaterArea: return duRGBA(0, 0, 255, 255);
|
|
|
+ // Road : brown
|
|
|
+ case OffMeshArea: return duRGBA(50, 20, 12, 255);
|
|
|
+ // Unexpected : red
|
|
|
+ default: return duRGBA(255, 0, 0, 255);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
/// Begin drawing primitives.
|
|
|
@@ -67,29 +79,25 @@ void duDebugDrawTorque::texture(bool state)
|
|
|
/// @param size [in] size of a primitive, applies to point size and line width only.
|
|
|
void duDebugDrawTorque::begin(duDebugDrawPrimitives prim, float size)
|
|
|
{
|
|
|
- mCurrColor = -1;
|
|
|
+ if (!mVertList.empty())
|
|
|
+ mVertList.clear();
|
|
|
+
|
|
|
mQuadsMode = false;
|
|
|
mVertCount = 0;
|
|
|
mPrimType = 0;
|
|
|
- switch(prim)
|
|
|
+
|
|
|
+ switch (prim)
|
|
|
{
|
|
|
- case DU_DRAW_POINTS: mPrimType = GFXPointList; break;
|
|
|
- case DU_DRAW_LINES: mPrimType = GFXLineList; break;
|
|
|
+ case DU_DRAW_POINTS: mPrimType = GFXPointList; break;
|
|
|
+ case DU_DRAW_LINES: mPrimType = GFXLineList; break;
|
|
|
case DU_DRAW_TRIS: mPrimType = GFXTriangleList; break;
|
|
|
- case DU_DRAW_QUADS: mPrimType = GFXTriangleList;
|
|
|
- mQuadsMode = true; break;
|
|
|
+ case DU_DRAW_QUADS: mPrimType = GFXTriangleList; mQuadsMode = true; break;
|
|
|
}
|
|
|
- mBuffers.push_back(Buffer(mPrimType));
|
|
|
- mBuffers.last().group = mGroup;
|
|
|
+
|
|
|
mDesc.setCullMode(GFXCullNone);
|
|
|
mDesc.setBlend(true);
|
|
|
}
|
|
|
|
|
|
-void duDebugDrawTorque::beginGroup(U32 group)
|
|
|
-{
|
|
|
- mGroup = group;
|
|
|
-}
|
|
|
-
|
|
|
/// Submit a vertex
|
|
|
/// @param pos [in] position of the verts.
|
|
|
/// @param color [in] color of the verts.
|
|
|
@@ -103,30 +111,7 @@ void duDebugDrawTorque::vertex(const float* pos, unsigned int color)
|
|
|
/// @param color [in] color of the verts.
|
|
|
void duDebugDrawTorque::vertex(const float x, const float y, const float z, unsigned int color)
|
|
|
{
|
|
|
- if(mQuadsMode)
|
|
|
- {
|
|
|
- if(mVertCount == 3)
|
|
|
- {
|
|
|
- _vertex(x, -z, y, color);
|
|
|
- _vertex(mStore[0][0], mStore[0][1], mStore[0][2], color);
|
|
|
- _vertex(mStore[1][0], mStore[1][1], mStore[1][2], color);
|
|
|
- _vertex(mStore[1][0], mStore[1][1], mStore[1][2], color);
|
|
|
- _vertex(mStore[2][0], mStore[2][1], mStore[2][2], color);
|
|
|
- _vertex(x, -z, y, color);
|
|
|
- mVertCount = 0;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- mStore[mVertCount][0] = x;
|
|
|
- mStore[mVertCount][1] = -z;
|
|
|
- mStore[mVertCount][2] = y;
|
|
|
- mVertCount++;
|
|
|
- }
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- _vertex(x, -z, y, color);
|
|
|
- }
|
|
|
+ _vertex(x, -z, y, color);
|
|
|
}
|
|
|
|
|
|
/// Submit a vertex
|
|
|
@@ -148,105 +133,60 @@ void duDebugDrawTorque::vertex(const float x, const float y, const float z, unsi
|
|
|
/// Push a vertex onto the buffer.
|
|
|
void duDebugDrawTorque::_vertex(const float x, const float y, const float z, unsigned int color)
|
|
|
{
|
|
|
- // Use override color if we must.
|
|
|
- //if(mOverride)
|
|
|
- //color = mOverrideColor;
|
|
|
- if(mCurrColor != color || !mBuffers.last().buffer.size())
|
|
|
- {
|
|
|
- U8 r, g, b, a;
|
|
|
- // Convert color integer to components.
|
|
|
- rcCol(color, r, g, b, a);
|
|
|
- mBuffers.last().buffer.push_back(Instruction(r, g, b, a));
|
|
|
- mCurrColor = color;
|
|
|
- }
|
|
|
- // Construct vertex data.
|
|
|
- mBuffers.last().buffer.push_back(Instruction(x, y, z));
|
|
|
+ GFXVertexPCT vert;
|
|
|
+ vert.point.set(x, y, z);
|
|
|
+
|
|
|
+ U8 r, g, b, a;
|
|
|
+ // Convert color integer to components.
|
|
|
+ rcCol(color, r, g, b, a);
|
|
|
+
|
|
|
+ vert.color.set(r, g, b, a);
|
|
|
+
|
|
|
+ mVertList.push_back(vert);
|
|
|
}
|
|
|
|
|
|
/// End drawing primitives.
|
|
|
void duDebugDrawTorque::end()
|
|
|
{
|
|
|
-}
|
|
|
+ if (mVertList.empty())
|
|
|
+ return;
|
|
|
|
|
|
-void duDebugDrawTorque::overrideColor(unsigned int col)
|
|
|
-{
|
|
|
- mOverride = true;
|
|
|
- mOverrideColor = col;
|
|
|
-}
|
|
|
+ const U32 maxVertsPerDraw = GFX_MAX_DYNAMIC_VERTS;
|
|
|
|
|
|
-void duDebugDrawTorque::cancelOverride()
|
|
|
-{
|
|
|
- mOverride = false;
|
|
|
-}
|
|
|
+ U32 totalVerts = mVertList.size();
|
|
|
+ U32 stride = 1;
|
|
|
+ U32 stripStart = 0;
|
|
|
|
|
|
-void duDebugDrawTorque::renderBuffer(Buffer &b)
|
|
|
-{
|
|
|
- PrimBuild::begin(b.primType, b.buffer.size());
|
|
|
- Vector<Instruction> &buf = b.buffer;
|
|
|
- for(U32 i = 0; i < buf.size(); i++)
|
|
|
+ switch (mPrimType)
|
|
|
{
|
|
|
- switch(buf[i].type)
|
|
|
- {
|
|
|
- case Instruction::POINT:
|
|
|
- PrimBuild::vertex3f(buf[i].data.point.x,
|
|
|
- buf[i].data.point.y,
|
|
|
- buf[i].data.point.z);
|
|
|
- break;
|
|
|
-
|
|
|
- case Instruction::COLOR:
|
|
|
- if(mOverride)
|
|
|
- break;
|
|
|
- PrimBuild::color4i(buf[i].data.color.r,
|
|
|
- buf[i].data.color.g,
|
|
|
- buf[i].data.color.b,
|
|
|
- buf[i].data.color.a);
|
|
|
- break;
|
|
|
-
|
|
|
- default:
|
|
|
- break;
|
|
|
- }
|
|
|
+ case GFXLineList: stride = 2; break;
|
|
|
+ case GFXTriangleList: stride = 3; break;
|
|
|
+ case GFXLineStrip: stripStart = 1; stride = 1; break;
|
|
|
+ case GFXTriangleStrip:stripStart = 2; stride = 1; break;
|
|
|
+ default: stride = 1; break;
|
|
|
}
|
|
|
- PrimBuild::end();
|
|
|
-}
|
|
|
|
|
|
-void duDebugDrawTorque::render()
|
|
|
-{
|
|
|
- GFXStateBlockRef sb = GFX->createStateBlock(mDesc);
|
|
|
- GFX->setStateBlock(sb);
|
|
|
- // Use override color for all rendering.
|
|
|
- if(mOverride)
|
|
|
- {
|
|
|
- U8 r, g, b, a;
|
|
|
- rcCol(mOverrideColor, r, g, b, a);
|
|
|
- PrimBuild::color4i(r, g, b, a);
|
|
|
- }
|
|
|
- for(U32 b = 0; b < mBuffers.size(); b++)
|
|
|
- {
|
|
|
- renderBuffer(mBuffers[b]);
|
|
|
- }
|
|
|
-}
|
|
|
+ GFX->setPrimitiveBuffer(NULL);
|
|
|
+ GFX->setStateBlockByDesc(mDesc);
|
|
|
+ GFX->setupGenericShaders(GFXDevice::GSColor);
|
|
|
|
|
|
-void duDebugDrawTorque::renderGroup(U32 group)
|
|
|
-{
|
|
|
- GFXStateBlockRef sb = GFX->createStateBlock(mDesc);
|
|
|
- GFX->setStateBlock(sb);
|
|
|
- // Use override color for all rendering.
|
|
|
- if(mOverride)
|
|
|
- {
|
|
|
- U8 r, g, b, a;
|
|
|
- rcCol(mOverrideColor, r, g, b, a);
|
|
|
- PrimBuild::color4i(r, g, b, a);
|
|
|
- }
|
|
|
- for(U32 b = 0; b < mBuffers.size(); b++)
|
|
|
+ for (U32 i = 0; i < totalVerts; i += maxVertsPerDraw)
|
|
|
{
|
|
|
- if(mBuffers[b].group == group)
|
|
|
- renderBuffer(mBuffers[b]);
|
|
|
+ U32 batchSize = getMin(maxVertsPerDraw, totalVerts - i);
|
|
|
+
|
|
|
+ mVertexBuffer.set(GFX, batchSize, GFXBufferTypeDynamic);
|
|
|
+ GFXVertexPCT* verts = mVertexBuffer.lock();
|
|
|
+
|
|
|
+ if (verts)
|
|
|
+ dMemcpy(verts, &mVertList[i], sizeof(GFXVertexPCT) * batchSize);
|
|
|
+ mVertexBuffer.unlock();
|
|
|
+
|
|
|
+ GFX->setVertexBuffer(mVertexBuffer);
|
|
|
+
|
|
|
+ U32 numPrims = (batchSize / stride) - stripStart;
|
|
|
+ GFX->drawPrimitive((GFXPrimitiveType)mPrimType, 0, numPrims);
|
|
|
}
|
|
|
-}
|
|
|
|
|
|
-void duDebugDrawTorque::clear()
|
|
|
-{
|
|
|
- for(U32 b = 0; b < mBuffers.size(); b++)
|
|
|
- mBuffers[b].buffer.clear();
|
|
|
- mBuffers.clear();
|
|
|
+ mVertList.clear();
|
|
|
}
|
|
|
+
|