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@@ -728,7 +728,7 @@ DefineEngineMethod( Material, setAutoGenerated, void, (bool isAutoGenerated), ,
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object->setAutoGenerated(isAutoGenerated);
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object->setAutoGenerated(isAutoGenerated);
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}
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}
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-DefineConsoleMethod(Material, getAutogeneratedFile, const char*, (), , "Get filename of autogenerated shader file")
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+DefineEngineMethod(Material, getAutogeneratedFile, const char*, (), , "Get filename of autogenerated shader file")
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{
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{
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SimObject *material = static_cast<SimObject *>(object);
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SimObject *material = static_cast<SimObject *>(object);
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return material->getFilename();
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return material->getFilename();
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