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Merge pull request #1773 from Areloch/findByObjectFix

GuiInspector's findByObject method fix.
Areloch 8 سال پیش
والد
کامیت
48610d2eb1
1فایلهای تغییر یافته به همراه3 افزوده شده و 3 حذف شده
  1. 3 3
      Engine/source/gui/editor/guiInspector.cpp

+ 3 - 3
Engine/source/gui/editor/guiInspector.cpp

@@ -921,15 +921,15 @@ DefineEngineMethod( GuiInspector, setObjectField, void, (const char* fieldname,
 
 
 //-----------------------------------------------------------------------------
 //-----------------------------------------------------------------------------
 
 
-DefineEngineMethod( GuiInspector, findByObject, S32, (SimObject* object), ,
+DefineEngineMethod( GuiInspector, findByObject, S32, (SimObject* obj), ,
 	"Returns the id of an awake inspector that is inspecting the passed object if one exists\n"
 	"Returns the id of an awake inspector that is inspecting the passed object if one exists\n"
 	"@param object Object to find away inspector for."
 	"@param object Object to find away inspector for."
 	"@return id of an awake inspector that is inspecting the passed object if one exists, else NULL or 0.")
 	"@return id of an awake inspector that is inspecting the passed object if one exists, else NULL or 0.")
 {
 {
-   if ( !object )
+   if ( !obj)
       return NULL;
       return NULL;
 
 
-   SimObject *inspector = GuiInspector::findByObject( object );
+   SimObject *inspector = GuiInspector::findByObject(obj);
 
 
    if ( !inspector )
    if ( !inspector )
       return NULL;
       return NULL;