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@@ -927,9 +927,9 @@ void TerrainNormalMapFeatGLSL::processVert( Vector<ShaderComponent*> &component
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void TerrainNormalMapFeatGLSL::processPix( Vector<ShaderComponent*> &componentList,
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const MaterialFeatureData &fd )
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{
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- // We only need to process normals during the deferred.
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- if (!fd.features.hasFeature(MFT_DeferredConditioner))
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- return;
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+ // We only need to process normals during the deferred.
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+ if (!fd.features.hasFeature(MFT_DeferredConditioner))
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+ return;
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MultiLine *meta = new MultiLine;
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