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Merge pull request #526 from Azaezel/alpha40/abExecOrder

ensure the asset browser is executed prior to other pseudo-modules that may need bits
Brian Roberts 4 years ago
parent
commit
8d9f57b077
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Templates/BaseGame/game/tools/main.tscript

+ 1 - 1
Templates/BaseGame/game/tools/main.tscript

@@ -26,7 +26,7 @@
 $Tools::resourcePath = "tools/";
 
 // These must be loaded first, in this order, before anything else is loaded
-$Tools::loadFirst = "editorClasses base worldEditor";
+$Tools::loadFirst = "editorClasses base worldEditor assetBrowser";
 
 //---------------------------------------------------------------------------------------------
 // Object that holds the simObject id that the materialEditor uses to interpret its material list