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rotAroundNormal mangling outcome -reverted

Azaezel 10 years ago
parent
commit
9e935c417b
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Engine/source/T3D/projectile.cpp

+ 1 - 1
Engine/source/T3D/projectile.cpp

@@ -1018,7 +1018,7 @@ void Projectile::explode( const Point3F &p, const Point3F &n, const U32 collideT
 
       // Client (impact) decal.
       if ( mDataBlock->decal )     
-         gDecalManager->addDecal(p, n, mRandF(0.0f, M_2PI_F), mDataBlock->decal);
+          gDecalManager->addDecal(p, n, 0.0f, mDataBlock->decal);
 
       // Client object
       updateSound();