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revert instancing vert tweak after polling game-released devs limiters and cornercases

AzaezelX 5 years ago
parent
commit
a661a9089d
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Engine/source/ts/tsMesh.cpp

+ 1 - 1
Engine/source/ts/tsMesh.cpp

@@ -86,7 +86,7 @@ bool TSMesh::smUseEncodedNormals = false;
 
 const F32 TSMesh::VISIBILITY_EPSILON = 0.0001f;
 
-S32 TSMesh::smMaxInstancingVerts = 20000;
+S32 TSMesh::smMaxInstancingVerts = 200;
 MatrixF TSMesh::smDummyNodeTransform(1);
 
 // quick function to force object to face camera -- currently throws out roll :(